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River spot

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  1. #1
    Quote Originally Posted by OngBonga View Post
    it doesn't look like a smart bluffing spot to me.
    It isn't, but that won't stop bad regs. Villain is repping such a thin range, and it's bizarre that he'd decide to stop calling with a monster on this turn so I think we have to give him some bad spazz bluffs as we have no reason to think he's good enough to not spazz bluff here occasionally.

    Hero played this well until the river trainwreck shove imo.
  2. #2
    Quote Originally Posted by d0zer View Post
    It isn't, but that won't stop bad regs. Villain is repping such a thin range, and it's bizarre that he'd decide to stop calling with a monster on this turn so I think we have to give him some bad spazz bluffs as we have no reason to think he's good enough to not spazz bluff here occasionally.

    Hero played this well until the river trainwreck shove imo.
    Agreed. He reps only {K2, K3, 22, 33} and I think we can discount them all.

    Spaz bluff is about all I can give him.

    I get it now too about the river - my idea that I didn't want to let him check behind a worse king that he'd call with was bad - he doesn't have any worse kings, so I should have given him an opportunity to bluff.
  3. #3
    Quote Originally Posted by BorisTheSpider View Post
    Agreed. He reps only {K2, K3, 22, 33} and I think we can discount them all.
    I don't think we can discount 22 and 33 when an 18/14 cold calls an utg open.
    Quote Originally Posted by wufwugy View Post
    ongies gonna ong

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