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 Originally Posted by OngBonga
The pre game has the potential to screw people over and could probably do with tweaking to avoid certain outcomes, but it's a great idea.
Do go on. I think it was a huge success, but I did a lot of little things that may or may not have pushed it to a good balance.
E.g. not posting player lists at start-of-day
There's a different kind of trust in the mod in this format than usual.
I did not make ong a wolf and a blacksmith and an angel.
I did give him roleblocking power, which I think suits a wolf more than the other roles, and I gave him unlimited uses in a game that was supposed to have 3 1x powers in it.
I overly nerfed the Seer to 1x peek on N2, since I felt like - with only 9 players - the game is half broken by a dead wolf on D1 and a Seer claim on D2.
So you had to trust me to give you a balanced game where you had no idea what mechanics are in play.
I agree with gabe that I'd love to run this format again, but it takes a mod with enough bravado and time to set it all up on the amazingly short notice that the format introduces. It would be well worth allowing a 48 pause after the 2nd mini-game before the game thread starts in full just to allow the mod time to mull over what he's been asked to create.
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