a little town called none of your goddamn business
Problems I am running into:
-poop bottleneck. It's just such a pain in the ass to accumulate. I dunno if I should also be somehow passively producing rot for use in fertilization or what. Or is there a way to herd the beefalo so they are nearer to my camp and its easier to routinely grab poop?
- just keeping my shit sorted. I feel like this should be easier than it is, but I just never no what exactly I have and need, and I don't have the micro to think on the fly at the breakneck pace of the game clock. I feel like I'm wasting so much valuable time just looking at my inventory and shifting shit around.
- farms seem to be more trouble than they are worth. so far I've been just using berry bushes as my crockpot filler source. It seems like farms are fairly inferior to this and require more micro, albeit less fertilizer.
- how about some general tips on how not to get bogged down farming 10 different things?
If you go into Maxwell's Door, you enter Adventure Mode. You start in a new, more sinister world, with nothing in your inventory except for the Divining Rod. You must "escape" each chapter by finding all the Things and assembling them.
If you complete Adventure Mode, you will return to the main map as Maxwell (the guy who you see at the start).
Within Adventure Mode, there is a chance that a puzzle will spawn, whose completion will unlock Wes as a playable character.
These are the 2 characters that can not be unlocked by acquiring experience.
If you die in Adventure Mode, you will be returned to Maxwell's Door on the main map with your stats and inventory restored to what they were when you entered the door.
If you re-enter Maxwell's Door, you start over again at the beginning of Chapter 1 with nothing in your inventory but the Diving Rod.
First tip: Don't stop with a Science Engine. It should be no trouble to find 7 gold, 22 logs, and 22 stone before you choose your base camp location. Build your fire pit. Then, build the Science Engine somewhere out of the way, and immediately refine the Boards and Cut Stone you need for the Alchemy Engine. Place your Alchemy Engine where you want it, and eventually use a hammer to take down the Science Engine, which is now obsolete.
Originally Posted by Renton
-poop bottleneck. It's just such a pain in the ass to accumulate. I dunno if I should also be somehow passively producing rot for use in fertilization or what.
Originally Posted by Renton
- farms seem to be more trouble than they are worth. so far I've been just using berry bushes as my crockpot filler source. It seems like farms are fairly inferior to this and require more micro, albeit less fertilizer.
Build your base camp on the edge of a nice grassland with plenty of Berries. Leave those where they are. As a low-ish priority, gather ~9 - 12 ish Berry Bushes from elsewhere for use near your base camp. That should be plenty.
I mean, you can live off of rabbits alone for quite some time, certainly through the first winter, with only 4 rabbit holes and the traps right above the hole. Keep a chest full of 9 live rabbits... Live meat doesn't spoil.
If you have an Alchemy Engine, you can make Improved Farms. Get 12-18 poops (enough for 2 - 3 Improved Farms), then head back to camp while collecting seeds on the way.
When you get to camp, start building Improved Farms and planting seeds. You should not need to fertilize these farms for ~ the first summer or 2. (You'll know they need fertilization by a faint paling of the soil.. like a white crust developing... it's subtle.) So the initial investment of 6 poop per farm is well worth it.
Ideally, my goal is to get up to 8+ Improved Farms before the 2nd summer. Any time I gather poop, whatever is left over from building farms, I use to transplant Berry Bushes.
Originally Posted by Renton
Or is there a way to herd the beefalo so they are nearer to my camp and its easier to routinely grab poop?
I suppose you could chase a Baby Beefalo into some enclosure and block him in... I'm not sure how efficient it would be, though.
You could just build your camp closer to them, but that can be bad if it moves you away from other resources.
You can sometimes get lucky if there's a wormhole near the Beefalo, because you can build your camp on the other side of the wormhole and still have quick access.
Another way to farm poop is to feed pigs. Feed them any veg and they make poop. You can even build a Pig House close-ish to your camp, which will spawn a Pig.
Spoiler:
Destroying some Pig Houses with your Hammer can get you the resources quickly for this one.
Originally Posted by Renton
- just keeping my shit sorted. I feel like this should be easier than it is, but I just never no what exactly I have and need, and I don't have the micro to think on the fly at the breakneck pace of the game clock. I feel like I'm wasting so much valuable time just looking at my inventory and shifting shit around.
Press Esc to pause the game. It still shows your science bar and inventory, including backpack (even an open Chester if you work it right). Decide what you want to do while the clock's not ticking.
...
Wait... You have found Chester, right?
Spoiler:
Definitely prioritize finding Chester if you haven't by day 11 or so. Almost always you can see the Eye Bone from a road or path.
Originally Posted by Renton
- how about some general tips on how not to get bogged down farming 10 different things?
EDIT: deleted a bunch of crap that made it worse, not better.
Make a specific objective and a plan to achieve it. E.g. pick something you haven't crafted yet and get on it.
Use gold tools.
Don't try to overstock resources that you can freely acquire. That said, it's not a waste of time to spend an entire day gathering a single resource sometimes.
You will always need plenty of grass and logs. Logs are always readily available in quantity, so there's no need to stock pile.
Grass is a little harder to come by in the winter, but with some basic equipment (heat stone + winter hat and/or a vest), you can easily take minimal equipment with you for a day trip and gather plenty. The same goes for Twigs.
Rocks, Flint and Gold are items that you only need rarely, so an extra stack of these can be useful to keep around.
Pig Skins are hugely useful for Football Helmets, so keep a hammer on hand for when you find a Touchstone to hammer down the Pig Heads. Hoard these because they're hard to find.
Everything else is kind of a rare-use item, so go get it when you need it.
Really, it just sounds like you're ready to level up with the Alchemy Engine and you'll find new things to specialize on.
Last edited by MadMojoMonkey; 07-09-2013 at 03:23 AM.