Select Page
Poker Forum
Over 1,292,000 Posts!
Poker ForumFTR Community

Starcraft 2

Results 1 to 75 of 385

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Quote Originally Posted by oskar View Post
    woot, I'm in!

    btw I got mass thor'ed yesterday so I thought speedlots and immortals should be a decent counter, but I still got decimated. Anyone got a better idea? What about templars for feedback?
    read patch notes imo


    • Thor
      • Energy bar removed.
      • 250mm Strike Cannons is now cooldown-based on a 50-second cooldown. Ability starts with cooldown available (useable immediately after upgrade is researched).


    I honestly think thors may be OP now. Mass thor vs zerg is almost as good, you just need helions or shielded rines to deal with mass ling. In TvP and TvZ I used to always go 1-1-1 opener, but now I'm going 1-2.
  2. #2
    Quote Originally Posted by boost View Post
    I honestly think thors may be OP now. Mass thor vs zerg is almost as good, you just need helions or shielded rines to deal with mass ling. In TvP and TvZ I used to always go 1-1-1 opener, but now I'm going 1-2.
    Yeah I never ever used to see thors, now like 25% of the games (half the time they are terran, half the time they go thors) you see them, en mass. Their AA range/splash damage is pretty ridiculous, I had some absolutely destroy my huge protoss air fleet

    I prefer zerg and mutas die fast to them as well, unless you can pull off a perfect magic box...
    Some days it feels like I've been standing forever, waiting for the bank teller to return so I can cash in all these Sklansky Bucks.
  3. #3
    Quote Originally Posted by KoRnholio View Post
    Yeah I never ever used to see thors, now like 25% of the games (half the time they are terran, half the time they go thors) you see them, en mass. Their AA range/splash damage is pretty ridiculous, I had some absolutely destroy my huge protoss air fleet

    I prefer zerg and mutas die fast to them as well, unless you can pull off a perfect magic box...

    ya, their range is stupid good. A few of them tossed into TvT can be quite annoying too as they repel your vikings when they are spotting for siege tanks.

    I think as toss you need to mass zealots with legs and get them out in the open so you can get a good surround. As for zerg, I think the magic box is terribad, thor AA does splash damage, so magic box gets raped hard. I think you have to just go mass crackling with infestors for mind control? Idk....

    But then again toss had this same issue a while back where once they hit critical mass and teched up to high temp/colossus there was no stopping them as T. So idk... dont let them mass thors? heh..
    Last edited by boost; 10-19-2010 at 03:46 PM.
  4. #4
    Quote Originally Posted by boost View Post
    ya, their range is stupid good. A few of them tossed into TvT can be quite annoying too as they repel your vikings when they are spotting for siege tanks.

    I think as toss you need to mass zealots with legs and get them out in the open so you can get a good surround. As for zerg, I think the magic box is terribad, thor AA does splash damage, so magic box gets raped hard. I think you have to just go mass crackling with infestors for mind control? Idk....

    But then again toss had this same issue a while back where once they hit critical mass and teched up to high temp/colossus there was no stopping them as T. So idk... dont let them mass thors? heh..
    Yeah, in 1v1 they wont get mass thor, but I play a lot of 3v3/4v4 matches and it comes up way too often

    Thors rape mutas if they just move/attack command. The whole point of magic box is that they keep their spread apart formation, so it greatly reduces that splash damage.

    YouTube - Zerg Answer to Terran Mech - The Magic Box
    Some days it feels like I've been standing forever, waiting for the bank teller to return so I can cash in all these Sklansky Bucks.
  5. #5
    Quote Originally Posted by KoRnholio View Post
    Yeah, in 1v1 they wont get mass thor, but I play a lot of 3v3/4v4 matches and it comes up way too often

    Thors rape mutas if they just move/attack command. The whole point of magic box is that they keep their spread apart formation, so it greatly reduces that splash damage.

    YouTube - Zerg Answer to Terran Mech - The Magic Box

    ah, I misunderstood what the magic box was. I saw reference to it a while back and obviously didn't quite comprehend what was being said.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •