gogogogo
11-30-2009 01:13 PM
#1
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11-30-2009 01:27 PM
#2
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These aren't completely math stuff but: | |
11-30-2009 01:33 PM
#3
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11-30-2009 01:43 PM
#4
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11-30-2009 01:44 PM
#5
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I thought that's what spoonitnow was?! WTF? | |
12-01-2009 05:09 PM
#6
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This is probably something you've done before so it shouldn't be that bad | |
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12-01-2009 06:36 PM
#7
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12-01-2009 07:54 PM
#8
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Also I think GrinderSchool needs a math coach amirite | |
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12-01-2009 07:58 PM
#9
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hah, ty. i figured someone shoulda asked you a math quesiton | |
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12-02-2009 07:38 AM
#10
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12-02-2009 12:05 PM
#11
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12-02-2009 01:43 PM
#12
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12-02-2009 02:23 PM
#13
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If you had to take all of the different math concepts and put them on a piece of paper, and draw circles around the math concepts that are manditory to be understood in order to beat the micro's, what concepts would you have circled? | |
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12-02-2009 02:28 PM
#14
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12-02-2009 02:55 PM
#15
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12-02-2009 02:56 PM
#16
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12-02-2009 02:58 PM
#17
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12-03-2009 12:14 PM
#18
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12-03-2009 02:34 PM
#19
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12-03-2009 02:37 PM
#20
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spoon do you have a sort of general equation or system of equations that could be used as a substitute for pokerstove? I understand that ps does it better and faster from a practical sense, but i like seeing the actual mathematics going on. | |
12-03-2009 06:03 PM
#21
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12-03-2009 08:54 PM
#22
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12-03-2009 10:55 PM
#23
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12-05-2009 12:13 AM
#24
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Do the likes of Phil Ivey analyse the game to this super-mathematical level? |
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12-05-2009 12:50 AM
#25
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12-05-2009 02:30 AM
#26
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Cool, my bad. |
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12-05-2009 06:24 PM
#27
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Its always at times when great opportunities arise that I have nothing to say or ask. So until I can think of something I just want to say thanks for the offer | |
12-07-2009 12:17 PM
#28
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Math Question: | |
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12-07-2009 02:51 PM
#29
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Yeah, let's get some good math going on FT bonus clearing. | |
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12-07-2009 03:50 PM
#30
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12-07-2009 03:51 PM
#31
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12-07-2009 04:01 PM
#32
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12-07-2009 06:36 PM
#33
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12-07-2009 11:18 PM
#34
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Is it per hour per table? | |
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12-08-2009 09:58 PM
#35
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I had a cute example come up earlier of a math concept that's related to a number of things in poker like multiway bluffing or figuring out the chance of flopping different holdings, and some other stuff. But anyway, here's the example. | |
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12-09-2009 02:39 AM
#36
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12-09-2009 03:21 AM
#37
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12-11-2009 01:01 PM
#38
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How do I set up the EV equation to find out how often my opponent has to give up (whether c/f, bet/fold, c/c flop c/f turn, etc.) postflop to make it at least EV neutral to flat his 3bet if he's 3betting a given percentage of his hands preflop? |
12-11-2009 02:17 PM
#39
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12-11-2009 03:28 PM
#40
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Wow, that's incredible. Basically, your calculation there means that I can flat a threebet and shove any pair (5 outs to trips/2pair) if I'm getting 3:2 from the pot if my open is 3betting a range that consists of even 20% bullshit, right? Since I pair 1/3 of the time, it really isn't even that important to know what my cards are, I can just say "1/3 of the time, this will be profitable." |
12-11-2009 07:28 PM
#41
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If you want to get more sophisticated with this type of thing you can download a piece of software (7 day trial) called flopzilla which breaks down exactly how often you'll flop different holdings based on individual hands or ranges, etc. | |
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12-12-2009 09:00 AM
#42
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Hey Spoon, thanks for the thread. I have read it through even though most of what you write is way beyond me. | |
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12-12-2009 11:30 AM
#43
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Implied odds and some level of understanding of the EV of bets. | |
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12-18-2009 12:01 PM
#44
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12-18-2009 12:28 PM
#45
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12-18-2009 12:52 PM
#46
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12-18-2009 12:54 PM
#47
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Ok. I agree (esp the part about the loaded coin) | |
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12-18-2009 01:06 PM
#48
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By the way, an easy way to correct for the bias spoon identifies is to place the coin in the starting position opposite to the outcome of the last flip, i.e., if it was tails, start the next flip with heads. If you do this a few times, you are going to move the percentages very close to 50 percent even if you don't put enough rotations on the coin in the air. |
12-18-2009 01:07 PM
#49
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12-18-2009 01:41 PM
#50
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~9 x 10E-16 | |
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12-21-2009 12:01 PM
#51
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12-21-2009 12:33 PM
#52
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12-21-2009 12:49 PM
#53
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12-21-2009 01:06 PM
#54
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12-21-2009 03:06 PM
#55
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12-21-2009 04:08 PM
#56
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12-21-2009 04:14 PM
#57
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Evolutionarily Stable Strategies (ESS's) are my favorite game theory example. Suppose we have a population of a certain species, part "hawks" and part "doves." Whenever a conflict over scarce resources occurs, the hawk will fight, the dove will flee. Say the resource is worth 50 "survival of the fittest points." When two hawks fight, someone is wounded while the other (less seriously wounded) wins the resources. So the population gains 50 SFP's but loses 100 SFP's from battle wounds. In hawk vs. dove, the hawk wins, and no one is injured, so the population gains +50 without loss. In dove vs. dove, there is lots of dancing until one gets bored and leaves so +50, and both are healthy but they wasted tons of time, so each loses -10. We make a matrix of the results for the population remembering that the resources are allocated to the population, so any one member's life or death or maiming is irrelevant. Sad and tragic, perhaps, but irrelevant to the process of evolution. |
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12-21-2009 04:45 PM
#58
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I think I get from this, Aggression at the table should win. |
12-21-2009 09:00 PM
#59
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12-22-2009 12:50 AM
#60
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Found this in an old blog entry of mine. It was my reply to someone who asked what a general outline would be of what poker math I think people should learn: | |
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