nice work on the attempts you made. Critique on your process will be far more beneficial to you than a short "raise flop" type of comment.
Think about the reasons we bet.

hand 1
your raise pre-flop needs to be bigger, a common rule is 4xBB + 1xBB for every limper. In this spot this is a minimum, as you say 'only 4 cents'.

TT+ is not in villain's range much at all as he raises these hands pre-flop rather than open-limping. I like your flop raise, and I think that both calling and folding are ok. Folding is better as he can't even have a nut flush draw. Raising is bad (better hands aren't folding, worse hands are)


hand 2
Quote Originally Posted by !luck
Since I have no stats he can have anything before the flop
an approach you can try is assuming a default set of characteristics. What would a 'typical' player in your games do?

pre-flop nice.
flop you can check. What hands that you beat are calling? what hands that beat you are folding? Turn check makes sense as played. River situation shouldn't happen cos of flop play. Um, fold I guess, your analysis is a good start, but villain has a weak ace or Qx about all the time so fold is fine. Sizing makes for wanting to call tho.