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Semi-bluff question

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  1. #1

    Default Semi-bluff question

    What do you do on the turn after you semi-bluff the flop? Let's say you get a flush draw (either in or out of position) and semi-bluff and get one caller. The turn doesn't hit. How do you base your decision on what to do on the turn? I assume position, reads, table image, and stack sizes all come into play. Do you have a standard approach, or if not, how do you change it up in this situation?

    Edit: Just realized maybe the turn action should be broken down into three variables.
    1. you are out of position and first to act
    2. you are in position and villain checks
    3. you are in position and facing a bet suggesting villain has something
    Sue me if I play too long....
  2. #2
    You do different things based on a universe of factors. I suggest you post specific hands and invite criticism. If you play the hand wrong or right we'll tell you why.

    Your decisions are based on how your specific opponent in a given hand on a given board is likely to react given your image and action up to that point.
    It's not what's inside that counts. Have you seen what's inside?
    Internal organs. And they're getting uglier by the minute.
  3. #3
    Chopper's Avatar
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    basic rule: if you bluff, follow through at least once more. you dont need to shove or anything, but dont check it off....and dont minbet it.

    save checking the turn for the times you hit your draw.....but dont even do that remotely close to often.
    LHE is a game where your skill keeps you breakeven until you hit your rush of random BS.

    Nothing beats flopping quads while dropping a duece!
  4. #4
    Quote Originally Posted by Chopper
    basic rule: if you bluff, follow through at least once more. you dont need to shove or anything, but dont check it off....and dont minbet it.
    Wow, as a general rule that is spewtastic advice.
    3k post - Return of the blog!
  5. #5
    Chopper's Avatar
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    Quote Originally Posted by badgers
    Quote Originally Posted by Chopper
    basic rule: if you bluff, follow through at least once more. you dont need to shove or anything, but dont check it off....and dont minbet it.
    Wow, as a general rule that is spewtastic advice.
    say what you want, but if you fire one street and c/f the next, you will almost always see a bet in your face at lower stakes.

    so, you either dont fire at all, or you follow through when you do. i'm not saying to always 2barrel. i am saying be ready for a stiff bet when you bet and check. hmmmmmm, but how can you take advantage of that "reflex bet" so many villains love?
    LHE is a game where your skill keeps you breakeven until you hit your rush of random BS.

    Nothing beats flopping quads while dropping a duece!
  6. #6
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    Default Re: Semi-bluff question

    What rondavu said.. but, some generalisations below

    Quote Originally Posted by deacon_bluez
    What do you do on the turn after you semi-bluff the flop? Let's say you get a flush draw (either in or out of position) and semi-bluff and get one caller. The turn doesn't hit. How do you base your decision on what to do on the turn? I assume position, reads, table image, and stack sizes all come into play. Do you have a standard approach, or if not, how do you change it up in this situation?

    Edit: Just realized maybe the turn action should be broken down into three variables.
    1. you are out of position and first to act depends on a million things, as a generalisation check-call with pot odds, check-fold without - but, if villain is stupid then put out a small blocking bet and call the min-raise
    2. you are in position and villain checks take the free card
    3. you are in position and facing a bet suggesting villain has something call if you have pot odds/implied odds, or think you're ahead of their range. Re-raise only rarely
  7. #7
    Quote Originally Posted by Chopper
    Quote Originally Posted by badgers
    Quote Originally Posted by Chopper
    basic rule: if you bluff, follow through at least once more. you dont need to shove or anything, but dont check it off....and dont minbet it.
    Wow, as a general rule that is spewtastic advice.
    say what you want, but if you fire one street and c/f the next, you will almost always see a bet in your face at lower stakes.

    so, you either dont fire at all, or you follow through when you do. i'm not saying to always 2barrel. i am saying be ready for a stiff bet when you bet and check. hmmmmmm, but how can you take advantage of that "reflex bet" so many villains love?
    Fire twice, get called... your draw doesn't come on river. What do you do? Do you get villains to fold often enough on the turn to make this profitable??? (All this applying to when we are OOP of course)
  8. #8
    bode's Avatar
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    in position we often semi bluff raise the flop so we can check through the turn and see a free river.
    eeevees are not monies yet...they are like baby monies.
  9. #9
    Chopper's Avatar
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    Quote Originally Posted by eugmac
    Quote Originally Posted by Chopper
    Quote Originally Posted by badgers
    Quote Originally Posted by Chopper
    basic rule: if you bluff, follow through at least once more. you dont need to shove or anything, but dont check it off....and dont minbet it.
    Wow, as a general rule that is spewtastic advice.
    say what you want, but if you fire one street and c/f the next, you will almost always see a bet in your face at lower stakes.

    so, you either dont fire at all, or you follow through when you do. i'm not saying to always 2barrel. i am saying be ready for a stiff bet when you bet and check. hmmmmmm, but how can you take advantage of that "reflex bet" so many villains love?
    Fire twice, get called... your draw doesn't come on river. What do you do? Do you get villains to fold often enough on the turn to make this profitable??? (All this applying to when we are OOP of course)
    of course that was why this was such "spewtastic advice." you will sometimes generate the same "reflex" no matter WHEN you check. so, you may be better to check/fold flop and semi-bluff at the turn...when you can follow it up on the river.

    the point is the "one shot and done" gets sniffed out. two barreling will curb some of that. and three barreling gets called by anyone who called two.

    this is all something we need to work out before we open our mouths....which just makes my advice all the more valuable....lol. thanks for pointing that out.
    LHE is a game where your skill keeps you breakeven until you hit your rush of random BS.

    Nothing beats flopping quads while dropping a duece!
  10. #10
    Quote Originally Posted by Chopper
    Quote Originally Posted by badgers
    Quote Originally Posted by Chopper
    basic rule: if you bluff, follow through at least once more. you dont need to shove or anything, but dont check it off....and dont minbet it.
    Wow, as a general rule that is spewtastic advice.
    say what you want, but if you fire one street and c/f the next, you will almost always see a bet in your face at lower stakes.

    so, you either dont fire at all, or you follow through when you do. i'm not saying to always 2barrel. i am saying be ready for a stiff bet when you bet and check. hmmmmmm, but how can you take advantage of that "reflex bet" so many villains love?
    Are you saying you don't like to take a free card?
  11. #11
    Chopper's Avatar
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    i'll gladly take free cards when in position.

    but, i am referring to oop bluffing. once you stop...they go.
    LHE is a game where your skill keeps you breakeven until you hit your rush of random BS.

    Nothing beats flopping quads while dropping a duece!
  12. #12
    Quote Originally Posted by Chopper
    i'll gladly take free cards when in position.

    but, i am referring to oop bluffing. once you stop...they go.
    gotcha

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