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Pre-flop help for beginners at micro stakes

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  1. #1
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    Default Pre-flop help for beginners at micro stakes

    Occasionally I'll write a little something to help a friend who's just starting out at no-limit hold'em - I hope it might also be useful to newcomers to FTR who are just kicking off their poker adventure and want a bit of advice. I appreciate to most of us it's all obvious stuff, but if you've played a few hundred hands of play money and want to explore further, then it might be worth a read.

    ===========================================

    Okay, here are some thoughts in no particular order about playing
    no-limit cash game texas hold'em. There is no one true guide to the
    game; as you get more into it, you discover more levels on which you
    need to think, and tactical elements you need to consider. But what we
    can do, by and large, is set you off with a few basic tenets which
    will minimise potential noob mistakes and put you in the best position
    to play good poker.

    At higher stakes, with skillful players, the game is more about
    playing the player rather than the cards, more about tells, betting
    patterns and bluffs. It is vital for the beginner to realise that the
    micro-stakes games are very different. There, there is almost never a
    reason to play "tricky" poker. You should play solid, ABC poker as
    much as possible - it should be extremely profitable simply because
    your opponents will make so many mistakes.

    (Quick tangent - one of these mistakes is that they call too much,
    both when they should raise and when they should fold. This is good
    for you when you have a good hand; less good for you if you're trying
    to bluff. So, keep the bluffing to an absolute minimum - in reality
    this means continuation bets (bets on the flop when you have raised
    pre-flop, even if you don't hit) and picking up orphan pots - pots
    where no-one is betting - when you have position. If you never make a
    single bluff beyond these, you will minimise big losses against bad
    players and make a good return from when you do have good hands).

    Pre-flop, the most important single concept is that tight play - where
    you play only the best hands - is without doubt the correct approach
    for a beginner. Ironically, most beginners play far too many hands -
    any two court cards, any two suited, any ace, any king - which means
    they are a) putting too much money in the pot with weak hands and b)
    they are risking a great deal more money post-flop by taking weak
    hands too far. the perfect example of this is someone who calls a
    raise with A7, flop is Axx, you are holding AQ and you bet, and get a
    call, on each street. By the river they have lost half their stack
    with a top pair hand with a weak kicker which they just can't lay down
    - it's a pair of aces! It is these players who you should be milking -
    don't be one of them.

    How strong your cards have to be pre-flop depends on a number of
    variables. First of all, how many people are playing? If it's a full
    table of 10 players, you probably want to be playing about 13% of your
    cards at most. In practice, this means AQ+, all pocket pairs, and
    sometimes Axs and suited connectors (e.g. 67s) when position and the
    actions of the other players allows. If there are 6 players, you can
    edge a bit higher, say 17%, with AT, AJ, KQ becoming playable and more
    opportunities for Axs and SC type hands to be played. I personally
    wouldn't advise playing on tables of under 5 players, so I won't go
    into that here.

    The next pre-flop concept, and an absolutely vital one, is position. A
    good understanding of position will give you a MASSIVE advantage over
    most low-stakes players, and becomes all the more important as you
    rise up stakes. In short, the dealer has the best position, as it
    allows him to act after all other players post-flop - this means he
    will therefore be able to make his move with the most information of
    any player at the table. It is also the best position to take down
    orphan pots because you know there is no-one to bet after you who
    could spring a surprise (of course, you might be check raised by a
    player before you, but at low stakes this is not a common move - cross
    that bridge when you come to it). The next best position is to the
    right of the dealer, the next best to his right, etc. The blinds have
    the worst position on the table - it might be tempting to call bets in
    the blinds because you've already put money in the pot, but you must
    be very careful what you play here because lack of position is such a
    big disadvantage post-flop.

    The key thing about position pre-flop is that it changes the strength
    of cards you should be willing to play. Basically, the worse your
    position is, the stronger your hand has to be to justify paying it. In
    a 6-handed game, I would fold AT, KQ, Axs and all suited connectors if
    I were first to act pre-flop, whereas on the button, I am raising
    pretty much all of the above (assuming no-one has raised before me).
    This is because a) your positional advantage post-flop means it is
    easier to play slightly less strong hands, and b) there are only 2
    players to act after you pre-flop - the blinds - and they will need to
    have very strong hands to play back at you because their post-flop
    position is so bad. NB at micro limits, the cluelessness of lots of
    players mean they are likely to play weaker hands in the blinds - you
    need to be aware of this when stealing or raising marginal hands with
    good position.

    The next thing you need to think about pre-flop is whether to call or
    raise (we are assuming you are folding all weak hands). If no-one has
    raised before you, and you have a hand you want to play, it is almost
    always right to raise rather than just limp (i.e. make the minimum
    bet, also called calling). This is because: a) you may take down the
    blinds unchallenged if no-one else has a hand - unless you have an
    extremely strong hand pre-flop this is seldom a bad thing; b) by
    raising you are taking control of the hand - this gives your post-flop
    bets more credibility, and also it means that if you do get called, or
    played back at, it's likely the villain does have a good hand and you
    can minimise your losses if appropriate; c) raising pre-flop helps
    build the pot, which is obviously on balance a good thing if you have
    a strong hand; and d) the traditional strong hands in poker - high
    aces, high pocket pairs - play better against only one or two
    opponents. Isolating opponents, therefore, is vital - the last thing
    you want is to bet too small and have 5 people seeing a flop, because
    if you do make your top pair (say) there is a much bigger chance a
    player with a drawing hand will be able to outdraw you, potentially
    costing you a lot of money.

    There are times when calling is fine, or better than raising. When you
    hold a small-mid pocket pair in early position, for example, it's fine
    to just limp and hope some other people limp after you - you can also
    call raises (as long as both you and the raiser have decent sized
    stacks. This is because small-mid pocket pairs have one massive weapon
    - when they make a set (three of a kind) on the flop, it's an
    extremely strong hand that's as hidden as a strong hand can get in
    poker. For example, if you hold 33, a player raises you pre-flop with
    AK, and the flop comes AK3, you should be able to take his whole stack
    the majority of the time - it's a powerhouse of a hand, and probably
    the biggest single earner in the game. On the flip side, of course, if
    your 33 doesn't improve, you're unlikely to be ahead of your rival, so
    you can easily fold to strength without worrying you're giving up
    value.

    It is for this reason that hands like suited connectors and Axs can
    also be limped, though they will usually end up drawing on the flop
    rather than immediately making a monster hand. As a result, position
    is much more important - I will always fold SCs or Axs in early
    position because they're much harder to play on the flop unless you
    luck out and hit a monster (and indeed, hitting your 5-card flush on
    the flop is a mixed blessing, because although you have a monster
    hand, the board is obviously extremely dangerous to anyone not holding
    that suit, so it's hard to make big $$$). So, I would only limp SCs
    and Axs after at least a couple of other limpers - you can call raises
    with them when you have position too, though in this case SCs are
    better than Axs because they have more potential (they can make
    straights as well as flushes) and are easier to fold if they don't hit
    (as we've seen above, holding an ace low kicker can lead you into all
    sorts of trouble when an ace comes on the flop).

    The above caters for when you are the first person to raise in a pot.
    Obviously, this won't always be the case, so you need to be bale to
    figure out how your hand stands up to a raise. At the micro-limits,
    it's almost always worth playing by the book here, despite that fact
    that poor opponents most likely won't be - again, it comes down to you
    making fewer mistakes than them, and it's a far smaller mistake to
    fold AJ vs a maniac who shows 74o than it is to play it against a very
    tight player who takes half your stack with AK.

    If a player in early position raises, he *should* have a fairly strong
    hand, as we've seen above So your hand has to be STRONGER than his
    range. By range, I mean all the hands he is likely to have based on
    position, number of players, your observations of his play etc. If he
    is tight and raising in early position (EP), then he might have AQ+,
    TT+. This means that to call or raise his bet, you want to have AK,
    QQ+ (i.e. a stronger hand than his range pre-flop - in this case I
    would probably re-raise here), or alternatively, you want to have a
    hand that has the potential to beat him post-flop, such as a pocket
    pair or suited connectors. Although you're almost certainly behind at
    this point, you know that he is likely to be aggressive post-flop so
    if you do hit two pair, a set, or a strong draw or even, say, a
    straight, you will probably be able to take a decent amount of cash
    from him.

    As we've seen above, the better his position is, the less good his
    starting hand needs to be, so you can adjust your starting
    requirements accordingly. Where you need to be careful is when you're
    in the blinds, and therefore you will have worse position post-flop
    than any player who could raise pre-flop. So by and large, you want to
    only call or raise an early position raiser with the very best hands -
    AK, QQ+ again. However, things can change when the pre-flop raiser is
    in late position (LP) - they may well be stealing the blinds, so there
    are times when you can call or raise their bet with considerably less
    good cards - calling their bluff, in a sense. I wouldn't advise a
    beginner gets tricky here too often - sometimes they WILL have a hand,
    and other times you will find yourself playing a tricky hand out of
    position post-flop, which is not something you want to be doing if at
    all possible. So by and large, if someone steals your blinds and you
    don't have a strong hand, let them.

    One of the advantages with playing tight is that you will find
    yourself folding 80%+ of hands, so you can take this time to observe
    your fellow players. It's extremely useful to take notes on their
    betting habits - are they tight, loose, aggressive (bet and raise a
    lot), passive (check and call a lot), do they make underbets (very
    small bets compared to the pot), overbets (the opposite, do they bet
    the flop every time, do they fold easily, do they seem to be taking
    position into account, do they showdown only good hands, do they call
    too much, do they chase draws with bad odds, etc. etc. It's all useful
    stuff, and especially as you go up the limits it will make the
    difference between breaking even and making good returns. At the micro
    limits, it's useful for working out which of the players are actually
    competent - the default level is pretty bad, but there are some
    players who do play decent ABC poker and you very much want to be
    aware of them because, although they'll make fewer mistakes, a)
    they're easy to read as they always play "correctly", and b) you can
    avoid playing difficult pots against them if they show strength.
    Similarly, if you can identify the worst players - maniacs (players
    who play far too many hands far too aggressively) and calling stations
    (players who call bets of any size with marginal holdings, draws etc.)
    - then you can ensure that the hands you play against them can be
    milked for the most profit.
  2. #2
    Chopper's Avatar
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    pretty goot stuff. well thought out.
    LHE is a game where your skill keeps you breakeven until you hit your rush of random BS.

    Nothing beats flopping quads while dropping a duece!
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    Thanks - I wrote it while I should have been working. It always surprises me how productive I can be when I actually care about something!
  4. #4
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    nice post
    3 3 3 I'm only half evil.
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    Good advice as always, Mark. Very well thought out. I have a few suggestions to add on if I may. Could you go a little more in depth with stack sizes? I know you mention them with PP's but what about for SCs or in general (playing short/deep). Also, are you calling/raising ALL SC's when given the opportunity? Hope I don't sound like a douche because I really love your advice and would have killed for a guide like this when starting out but I am just curious on your thoughts.
  6. #6

    Default Re: Pre-flop help for beginners at micro stakes

    Thanks for the nice post. I have a couple of questions regarding raise-calling ranges
    Quote Originally Posted by biondino
    If a player in early position raises, he *should* have a fairly strong hand, as we've seen above So your hand has to be STRONGER than his range. [...] If he is tight and raising in early position (EP), then he might have AQ+, TT+. This means that to call or raise his bet, you want to have AK, QQ+ (i.e. a stronger hand than his range pre-flop - in his case I would probably re-raise here)
    1. How do you determine if a hand is stronger than a range? Is it something that only comes the experience of playing many hands and analyzing them?

    2. At the micro-limits it is not unusual to see several players call a raise before it gets to you. What adjustments, if any, are required in these cases? For example in a 10-handed game utg raises; he's tight, so his range is AQ+, TT+. There are 2 callers. you are CO with AKs.
  7. #7
    Nice post biondino; this explains pretty much everything you need to do to be a winner at micro stakes NLH - 'tight is right'. I definitely agree that beginners should not be playing shorthanded, as it requires playing a much wider range of hands - and leads to more opportunities to make mistakes.
    Quote Originally Posted by Carroters
    Ambition is fucking great, but you're trying to dig up gold with a rocket launcher and are going to blow the whole lot to shit unless you refine your tools
  8. #8
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    even at the micros, 6max is profitable, imo. i guess thats where i disagree a bit. everyone reads that you must open up...you must get more aggressive...

    i am a contrarion by nature, and i believe if the majority of people do one thing, you should do the other. playing tight at the shorthanded tables will still net you profit...at micro levels. too many people looking to gamble down there that dont have a clue.

    if you can transfer 90% of your full ring game over to 6max, you should be fine. all the loosies that hate slow full ring games have moved over. all the action junkies have moved over. why do you think its so hard to find vpip's over 40 anymore at fr games? used to be very common.

    chase the fish, and play tight. you will beat ANY micro game.

    get some experience first, but dont fear 6max.
    LHE is a game where your skill keeps you breakeven until you hit your rush of random BS.

    Nothing beats flopping quads while dropping a duece!
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    Default Re: Pre-flop help for beginners at micro stakes

    Quote Originally Posted by miracleriver
    Thanks for the nice post. I have a couple of questions regarding raise-calling ranges

    Quote Originally Posted by biondino
    If a player in early position raises, he *should* have a fairly strong hand, as we've seen above So your hand has to be STRONGER than his range. [...] If he is tight and raising in early position (EP), then he might have AQ+, TT+. This means that to call or raise his bet, you want to have AK, QQ+ (i.e. a stronger hand than his range pre-flop - in his case I would probably re-raise here)
    1. How do you determine if a hand is stronger than a range? Is it something that only comes the experience of playing many hands and analyzing them?

    2. At the micro-limits it is not unusual to see several players call a raise before it gets to you. What adjustments, if any, are required in these cases? For example in a 10-handed game utg raises; he's tight, so his range is AQ+, TT+. There are 2 callers. you are CO with AKs.
    1. In simple terms, if your hand is ahead of most cards in a range, it is stronger than that range. Obviously this is not the whole story, most obviously because some weaker hands,such as SCs, play very well in position against a tight PF raiser. But if you know the guy won't be raising any ace below AJ, and you are holding AJ, then you already know that should the flop come Axx you will be in a very tricky position - even if he actually holds 55 he can choose to rep the ace (as pre-flop raiser he should be doing so) and you're suddenly facing at best risking a lot of chips to get a fold and at worst pot committing yourself vs AK.

    2. First of all it's been over a year since I played any 10-handed poker apart from tourneys. But let's consider the hand. UTG is obviously strong; his two callers, probably less so (micro players DO limp/call with AA, we know this, but as a general assumption we will consider ourself ahead of their ranges). If he does only hold TT+ and AQ+, how many hands can he have that we beat? 12 x AQ and that's it. We're level with AK and effectively level with TT-QQ, so we can discount them; we're behind KK (3 possible combos) and AA (3 possible combos). So actually, we're ahead of more hands that he could be holding than we're behind. Plus, of course, we have position. So my action here is to re-raise - say 5 times his bet, which will put enormous pressure on UTG and will almost certainly fold the callers if they have low PPs, Ax or any other combo. We can't call because then we're seeing a flop in a swollen pot with 3 villains and reverse implied odds. Not fun.
  10. #10
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    Quote Originally Posted by kmind
    Good advice as always, Mark. Very well thought out. I have a few suggestions to add on if I may. Could you go a little more in depth with stack sizes? I know you mention them with PP's but what about for SCs or in general (playing short/deep). Also, are you calling/raising ALL SC's when given the opportunity? Hope I don't sound like a douche because I really love your advice and would have killed for a guide like this when starting out but I am just curious on your thoughts.
    I can't pretend to be a master when it comes to SCs (or PPs - making value from my sets is a massive weak point in my game), but I do love playing them. SCs need position because you will almost always be drawing even if the flop is good for you. They also benefit from multi-way pots as that dramatically increases your implied odds. Conversely, against tight aggressive players who raise to isolate and will always make big (say, pot-sized) flop and turn bets to give drawing hands bad odds, I will almost always fold OOP and will think about carefully in position - it's great outdrawing AA but if a player is never going to give you the odds to do so, then it's -EV.

    This also leads into the additional factor of betting your good draws (8 outs plus). This builds the pot, takes down a lot of pots on the flop when villains fold, and also protects you against most villains even if they re-raise you - at low limits they very seldom raise enough to deny you odds to call (NB if aggro dude above has indicated he knows how to re-raise properly, again, be careful how you play him).

    As for stack sizes, the bigger the stack, the more playable the SCs. At low stakes you'll get a lot of shorties; this doesn't have to cripple your SC playing, because a) they'll donk off stacks more easily and b) they are often loose passive so there'll be more multiway pots and loose calls, but still you need to make sure they have enough behind to make it work for you - a lone calling station with 40BBs is the last person you want to be up against because the 65% of the time you don't hit, you're not going to be able to make them fold or win a showdown, but if there are 4 of them...

    Against better players, deep stacks are even more important because for your implied odds to be good, you'll have to be able to deal with relatively bigger raises and more aggression. You'll also have to factor in the knowledge that the better the player, the less likely they are to stack off if you do hit, so the potential reward has to be that much greater. Again, multiple players does effectively deepen the stacks, but you mustn't forget that even if 5 people see a flop, there's a good chance you'll end up HU on the turn if you or a villain start putting in raises.
  11. #11
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    Quote Originally Posted by Chopper
    even at the micros, 6max is profitable, imo. i guess thats where i disagree a bit. everyone reads that you must open up...you must get more aggressive...

    i am a contrarion by nature, and i believe if the majority of people do one thing, you should do the other. playing tight at the shorthanded tables will still net you profit...at micro levels
    Chopper, I don't argue with you at all re staying tight in 6max games, but I do think you have to loosen up a bit - not least because without players in EP, you will have more opportunities to play strong but not monster hands. Remember, the average showdown hand in 6max is of a lower standard than at FR, so the cards you need to win are by definition relatively weaker too, hence more hands become playable. Also, the blinds are that much more frequent and eat up that much more of your stack.

    FWIW I am currently playing 18/12 at 6max (as part of my drive to reinstall confidence in my game) and it's a very comfortingly low variance approach relative to 24/15, which I was playing a few months ago. But even so it's a lot looser than I'd advise a newbie to play at FR.
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    Default Re: Pre-flop help for beginners at micro stakes

    ... let's consider the hand. UTG is obviously strong; his two callers, probably less so (micro players DO limp/call with AA, we know this, but as a general assumption we will consider ourself ahead of their ranges). If he does only hold TT+ and AQ+, how many hands can he have that we beat? 12 x AQ and that's it. We're level with AK and effectively level with TT-QQ, so we can discount them; we're behind KK (3 possible combos) and AA (3 possible combos). So actually, we're ahead of more hands that he could be holding than we're behind. Plus, of course, we have position. So my action here is to re-raise - say 5 times his bet, which will put enormous pressure on UTG and will almost certainly fold the callers if they have low PPs, Ax or any other combo. We can't call because then we're seeing a flop in a swollen pot with 3 villains and reverse implied odds. Not fun.
    I’m a beginner here trying to make sense +EV and this example piqued my interest. I understand your analysis of what hands we beat / what hands are we behind. It makes sense to me if we were HU with the UTG raiser. I’m thinking about the two weak callers, at least one of them could be playing Ax, doesn’t that weaken our draws against TT-QQ? I’m thinking we’re behind TT-QQ. Does that change the way to play the hand?
    "Two things are infinite: the universe and human stupidity; and I'm not sure about the former." - Albert Einstein
  13. #13
    ^^ It does lower our equity a little. We're behind 1010-QQ anyways tho, and i think it's silly to assume some of your outs may be dead already because you have so little information. The two cold callers could have absolutely anything at this point, you shouldn't let the possibility that they may have that Ax affect your calculations.

    p.s. Biondino, that OP is fantastic stuff, props and kudos to you sir.
    There's only one system. Bet. Lose. Borrow. Steal. Lose. Take the drugs. Lose. Prison. Death.
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    Quote Originally Posted by kettleofish
    ... The two cold callers could have absolutely anything at this point, you shouldn't let the possibility that they may have that Ax affect your calculations.
    Thanks for the response; I will consider the possibility as insignificant.
    I sometimes "over analyze" a situation.
    "Two things are infinite: the universe and human stupidity; and I'm not sure about the former." - Albert Einstein
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    I don't think it's possible to over-analyse in the 15-30 seconds you get to make your decision online!

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