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I was also going to introduce one final game change if JKDS hadn't been killed that night.
Basically, through some story line explanation, the village was going to discover that if it lynched an infected, there was a shockwave that would emanate down the infected chain with a 50% chance of remedying each infected player.
Example: Players 1,2,3,4, and 5 are infected and were infected in that order (1 is the source). If player 3 is lynched (noms and vig shots didn't have this power) there is a 50% chance of remedying 4 and 5.
This was going to be originally included in the day 3 role additions with a few different twists but I nixed it at the last minute for whatever reason.
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