Quote Originally Posted by Ovaltine88
Thanks, other than that, what other notes is good for reading opponents?

I don't plan on relying on PT or HUDs at all.
As a noobie, I was always confused about what notes to take on opponents. I finally just quit taking notes for a while. Fnord gave me some stick once about how bad my notes on villains were. And he was right.

So I thought about it. What are notes for? The intention is to convey an advantage the next time or times I play hands against the villain. So I need to make notes of oddities and big mistakes. Something that will stand out and/or lead to huge profit. It's not that you can't note other things, but you don't have time to note every play. And you don't have time read through a hundred notes on villains during a session. So you have to put only valuable info in your notes, or replace less valuable notes with more valuable ones.

Examples.

Odd Play. The limp/rr preflop is very unusual. If villain plays AA this way, but no other hands, we have a huge advantage.

Big Mistakes. I make note of what they'll stack off with. If they c/r all-in on the flop w/ QT on a Txx board, I make a note. I also like to know the weakest hand they'll bet or call all-in with preflop. As soon as I see TT in his all-in range preflop, I know I can profitably shove/call with QQ instead of just w/ AA and KK. If he'll play medium Aces all-in (say ATs), I can call with a pretty wide range of pp's preflop. Since these preflop all-in patterns lead to playing for stacks, they're pretty valuable information to have.

This info is available in analog mode. Digitally, you can sort villain's hands by biggest loss, and watch some HH's to see his top 2 or 3 "stack off" mistakes.