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Gameplay
Old timey justice prevails in this lawless camp town. Besides the usual mob lynchings, players can challenge any other player to a duel, where only 1 can survive.
You can challenge anyone to a duel at any time during the day phase by CHALLENGING PLAYER X TO A DUEL. Any challenge means the challenger and the challengee will meet at sunrise (basically the next day, when the next night phase is complete) for a duel. The first challenge issued on any day is the only challenge. Any other challenges will be ignored until the original duel is settled, and then the townies will have the option to challenge anyone to a duel. If a player set to be in a duel dies at night, the duel is cancelled and the game carries on as usual.
When a challenge for a duel is posted, the current day and night carry out as usual. A duel means the next day, the village must pick between the 2 players in the duel. There is no lynching, only deciding who dies in the duel. Voting happens in the same way, the only difference being you are not free to vote for anyone; your vote choice must be one of the duelists. Please bold your vote and try to avoid writing 'lynch' so everyone is clear it is a duel, not a normal lynch day. When one player reaches a majority, he will die and then it will be night time. You can challenge someone to a duel while a duel is going on if there is no duel already scheduled for the next day.
Special Roles
There are some unscrupulous dastards among the villagers who, despite being in agreement with the village on the need to vanquish the wolves, have the potential to commit criminal acts. The 3 criminal types are as follows:
Peeping tom - creeps around and can see the role of anyone requested
Horse Thief - steels a horse so the person can't show up to the town gathering, effectively silencing anyone for an entire day.
Murderer - cold blooded killer zimmerman style
To commit a crime, the criminal must PM me during the night phase. The night phase begins when a majority vote has been reached or when the time has run out. The night phase will last until I post in the game thread about sunrise. This means the wolves could immediately submit their kill to lower the chance a criminal has acted. I will not be waiting for criminals to PM me, either they have or they havent.
Each crime can be committed in unlimited number of nights (but only 1 per night). The criminal will never be revealed in the story, but some of their criminal acts will be.
The catch is that any player who has committed a criminal act will immediately lose any duel at sunrise. This is because their crime(s) have not gone unwitnessed, and will come to the light during the pressure of a duel. Crimes are usually unpunished, but when the mob mentality sets in while deciding a duel, the villagers can't help but bring up past transgressions.
When a criminal does enter a duel, he will be snap killed at sunrise and the day will continue as a normal day. Usually, a duel will take up an entire day and will be followed by the night phase. This is not the case when a criminal is challenged.
MAYHEM: When there are 6 players remaining, any villager can commit any crime ! This means that anyone (not a wolf) has the ability to act as a seer, vigilante, or silencer. However, if someone challenges you to a duel, you will die immediately at sunrise as you have committed a criminal act! Aiya!!!
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