I kinda like knowing what villain had because it helps me to know if I was thinking along the right lines. I'm surprised to see a non-nut flush here after the turn checks through. Villain is pretty bad.

But mojo is right that we should be thinking about ranges, and once a villain's hand is exposed we stop thinking about ranges and start thinking about what he specifically had. Sometimes that might be a productive conversation, so maybe sometimes we can talk about what he had, but probably best as default is to just not post what villain had.