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 Originally Posted by BorisTheSpider
Ok, completely lost here - if his value range is narrow like flushes+, and that means he can have very few bluffs, how can it be correct to call at the bottom of our range? Sorry if I'm being dumb here, but I just don't get this at all.
If villain bluffs here optimally (25% of the time) we are indifferent to calling, however villain is probably somewhat unbalanced here so how do we modify our calling range to be unexploitable?
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