Quote Originally Posted by minSim
According to hero, villain is decent. I think he can raise all PP's to protect his hand on this flop, all gutshots as semi bluffs and even air.Why not, hero can pretty much only call with with an A so it's a decent raise with any 2 cards imo.

Hero checks turn so it's up to villain, who can continu his (semi) bluff. I doubt he's betting a weak A there tbh. Ofcourse a set or fh is possible, but I'd expect that to be a small percentage of villains range. I think villains calling range on the turn determines wether this is good or bad.
Raise all PPs to protect his hand? Why would you want to "protect" a medium value hand? What are we even protecting it from?

The biggest thing to look at is the board texture. This is an incredibly dry board, so the villain doesnt really need to worry about being drawn out on. Think about his PF range and how they connected with this board. The hands are either pretty weak, TPWK or an underpair, or very strong, two pair or a set. Raising with any of the weak hands would make zero sense. A lot of players will call a cbet if they have a mid PP on a board like this and they obviously arent going to fold TP to one bet. However, raising any of those hands makes absolutely no sense on this, or nearly any, board. So the flop raise basically takes out all medium strength hands from his range and we are left with strong hands and air.

Again, this flop is so dry that the only draw would really be a gutshot and I cant imagine that is getting raise often at all. Thinking about it, 54 is actually a small possibility as well for hands that have us beat.

Anyways, his turn range is heavily weighted towards strong hands already. When he bets again, and somewhat small as well, I would say that narrows it even more.

This play just isnt profitable because no 22/15/3 is going to be playing like you described and even against somebody playing as ridiculous as you described, you shouldnt be making moves like this.