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  1. #1
    Quote Originally Posted by CoccoBill View Post
    Combining the trial and error process with predetermined (but dynamic, that is, the performance of which are regularly measured and adjusted when necessary) rules for known errors would give the best of both worlds.
    Do the predetermined rules have unintended consequences?



    To me it's just not sufficient, that issues that have been around for hundreds of years under the influence of market forces without having been fixed, might be fixed at some point in the future.
    I wouldn't mind discussing a specific issue you have in mind.
  2. #2
    CoccoBill's Avatar
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    Quote Originally Posted by wufwugy View Post
    Do the predetermined rules have unintended consequences?
    They might, that's why I suggested the rules need to be measured and revised is they don't work as intended.

    Quote Originally Posted by wufwugy View Post
    When dealing with the non-experimental, answers are certainly knowable, yet nobody knows how to know them.
    Not sure what you mean by knowing how to know, but anyway it seems like you could support rules in all cases where experimentation can be used?

    Quote Originally Posted by wufwugy View Post
    Killing/stealing what? Who? When? How? Who gets to decide what the parameters are?
    Just in general. Sure there are some special cases, but let's just treat them as such.

    Quote Originally Posted by wufwugy View Post
    My view is that "wrong" is the initiation of violence or fraud. Ultimately, a society is made up of a collection of persons who determine some mainstream view of how to regulate what is "wrong". My protest is when initiation of violence is used (tax based monopolies) to regulate. Laws are really, really great stuff, but laws that are funded by initiation of violence are not the kind of laws that I think people would choose if they could freely choose.
    That sounds like a yes to me? So what is fundamentally different about rules against these activities, why not let trial and error work its magic here also?
    Our brains have just one scale, and we resize our experiences to fit.

  3. #3
    Quote Originally Posted by CoccoBill View Post
    They might, that's why I suggested the rules need to be measured and revised is they don't work as intended.
    Would a more robust function for trial and error be better for measuring and revising?

    Not sure what you mean by knowing how to know, but anyway it seems like you could support rules in all cases where experimentation can be used?
    I meant that anything that is outside the domain of some of the hard sciences has too much uncertainty for people to make claims of true knowledge. Can you think of an example of something society related in which there is no reasonable disagreement?

    That sounds like a yes to me? So what is fundamentally different about rules against these activities, why not let trial and error work its magic here also?
    Trial and error is at play in sub-domains within the domain of tax-based initiation of aggression; it's just not as robust in most (or all) circumstances.
  4. #4
    CoccoBill's Avatar
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    Quote Originally Posted by wufwugy View Post
    Would a more robust function for trial and error be better for measuring and revising?
    I don't know, what is a more robust function for trial and error?

    Quote Originally Posted by wufwugy View Post
    I meant that anything that is outside the domain of some of the hard sciences has too much uncertainty for people to make claims of true knowledge. Can you think of an example of something society related in which there is no reasonable disagreement?
    I would say there are plenty of things where there is no reasonable disagreement, such as no consensus among experts. There are a lot of things that are objectively bad imo, regardless of their social acceptance or legal status in some area of the planet. DUI, the death penalty, genital mutilation, discrimination based on gender/race/sexual orientation, answering questions with questions etc.

    Quote Originally Posted by wufwugy View Post
    Trial and error is at play in sub-domains within the domain of tax-based initiation of aggression; it's just not as robust in most (or all) circumstances.
    Such as and why not?
    Our brains have just one scale, and we resize our experiences to fit.

  5. #5
    Quote Originally Posted by CoccoBill View Post
    I don't know, what is a more robust function for trial and error?
    One that allows people to more freely and easily choose.

    I would say there are plenty of things where there is no reasonable disagreement, such as no consensus among experts. There are a lot of things that are objectively bad imo, regardless of their social acceptance or legal status in some area of the planet. DUI, the death penalty, genital mutilation, discrimination based on gender/race/sexual orientation, answering questions with questions etc.
    Different places, different times, and different people have had different views on these than you. Do you think it is a good idea to establish those ideas as policies using a system that corrects very slowly if at all?

    Such as and why not?
    Two chief reasons they are not as robust are because of reduced skin in the game and increased asymmetric information. An example is when bureaucrats set regulations about plumbing. A better system is one that lets the marketplace of plumbing give rise to what works best through the price system.
  6. #6
    CoccoBill's Avatar
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    Quote Originally Posted by wufwugy View Post
    One that allows people to more freely and easily choose.
    I may have misunderstood. You suggested trial and error, I suggested rules based on measurement and revision. What is the one you're suggesting now?

    Quote Originally Posted by wufwugy View Post
    Different places, different times, and different people have had different views on these than you. Do you think it is a good idea to establish those ideas as policies using a system that corrects very slowly if at all?
    No. Then again establishing them using a system that corrects itself regularly and systematically might be a very good solution.

    Quote Originally Posted by wufwugy View Post
    Trial and error is at play in sub-domains within the domain of tax-based initiation of aggression; it's just not as robust in most (or all) circumstances.
    Quote Originally Posted by CoccoBill
    Such as and why not?
    Quote Originally Posted by wufwugy View Post
    Two chief reasons they are not as robust are because of reduced skin in the game and increased asymmetric information. An example is when bureaucrats set regulations about plumbing. A better system is one that lets the marketplace of plumbing give rise to what works best through the price system.
    Could you try again in english? EILI5, remember the question was what's different about regulating against discrimination vs regulating against killing/stealing.
    Our brains have just one scale, and we resize our experiences to fit.

  7. #7
    Quote Originally Posted by CoccoBill View Post
    I may have misunderstood. You suggested trial and error, I suggested rules based on measurement and revision. What is the one you're suggesting now?
    We mean the same thing by "trial and error" and "measurement and revision". I want a system that best measures and best revises now and for the unknown.

    Could you try again in english? EILI5, remember the question was what's different about regulating against discrimination vs regulating against killing/stealing.
    I don't know what is different about regulating them. I'm thinking about the system used to determine how they are regulated.
  8. #8
    Quote Originally Posted by CoccoBill View Post
    Could you try again in english? EILI5, remember the question was what's different about regulating against discrimination vs regulating against killing/stealing.
    Skin in the game is a concept popularized by mathematician Nassim Taleb (yet is a common idea), which is when you have downside risk directly tied to the decisions you make. It is essentially that the more directly you are impacted by something, the more skin in the game you have.

    Asymmetric information is a term used more frequently in financial economics. It's where there is a difference in the information a buyer and seller have, or more broadly the difference in information two different interacting parties have.

    The marketplace increases skin in the game and reduces asymmetric information because in it decisions are made by those most impacted by those decisions and with the most relevant and related information.
    Last edited by wufwugy; 06-30-2018 at 10:33 PM.

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