Quote Originally Posted by Jack Sawyer View Post
The government intervention is for the lootboxes.
Why? You hate those for the same reasons as you hate Destiny 2's XP cheat. Why not get the government to fix everything you don't like? Where would you like the government intervention to stop? What if an angry vocal minority gets the government to take away something you do like. How are you gonna get the toothpaste back in the tube?

Is underage gambling really big enough an epidemic that you're prepared to slide down that slippery slope of nanny-state meddling?

The crux of the argument is bungie/activision WILLFULLY AND INTENTIONALLY LIED about XP generation in their game.
no that's not the crux. It's true, there was a deception. It's fair to lose trust in the company. However, there are degrees of everything. And if this degree of deception is enough to knock you completely off the rails like this then life must be pretty miserable for you. I can't imagine that this unforgiving, zero-tolerance policy for mild white-lie shenanigans has won you many long-term friends.

The actual crux of the issue is WHY THEY LIED.

-Did they lie to purposefully drive increased microtransactions in order to greedily pad a profit margin that was already fair?
-Were development costs so high that they were denied a fair profit margin, and thus need to drive MicroTx sales to compensate?
-or did they just make a game who's enjoy-ability depends on a thriving community of active gamers. As such, it is in the community's interest to create mechanisms that encourage players to play longer, and have more diverse gameplay objectives.

It could be any of those. So until I see some EVIDENCE of the worst case scenario, I don't think it's fair to assume the worst case scenario.

I remember you stating something along the lines of EGM being a game publisher owned magazine, so buying a copy of an EGM would benefit the game publishers somehow. However, Nintendo Power was the only one AFAIK though.
You're misquoting me. But it's not important. It doesn't matter if we're talking about magazines or memory cards, just because they aren't published, produced, distributed, or sold by a the game-makers, doesn't mean that the game-makers aren't benefiting.

Consider the cinema. For the first two or three months that a movie is in theaters (which is effectively the entire time a movie is in theaters) almost 100% of the ticket revenue goes to the movie studio, and not the cinema. So how does the cinema stay in business? They charge you $8 for a small popcorn and another $6 for a medium soda. They sell you about 83 cents worth of food for fourteen dollars.

If the cinema could take a cut of the ticket sales, then the food would be cheaper. Gamestop doesn't make shit selling new products. They make huge margins on the add-ons. When you buy the add-ons, the exorbitant price you pay compensates for the store's lack of profit on the new game you just bought. The store isn't making profit on that because the game-maker kept it.

I also wonder how buying an extra cable $20 benefits the game publishers.
I just told you. If the store couldn't make an insane margin on that cable...they'd have to make money some other way. They're either gonna get the money from the game publisher, or from you. Games have been $60 for 30 years now, so it seems clear to me that the industry simply won't stand for a price increase. That just leaves the game publisher. But as long as you keep buying the add-ons, the publisher can keep their profits and the stores can still make money.

You talk about add-ons. I'm talking about things stripped away from the base game and then resold as add-ons.
What are you talking about? Are you saying that there are games out there that launched with certain features, and then those features were taken back with some kind of update later? Is that really a widespread problem?

Or are we talking about some pre-launch EXPECTATION that you had in your mind based on rumors, conjectures, and inferences from previews? If that's what we're talking about than fuck you. This is just a spoiled sense of entitlement that I just find repulsive. Buy the products with the features you like. Don't buy the products without those features.

If you say something on IGN six months before launch, and are disappointed that feature didn't make it into the final game, too bad so sad. Don't buy the game then. How the fuck does the world owe you something that was never on the market in the first place??

Like for example a car, and then stripping their doors and calling it the base "Free Nature" car, and then you have to buy the doors back from the manufacturer (of course after market doors would never fit)
If you bought a car with doors, and some repo men came by later and took the doors away, then you have a beef. But if you drove off the lot with no doors......that's a YOU problem.

You just set up a games ecosystem at home and then you bought the game you wanted and then you played it. That was always the idea behind a console. Right now, the games are being released unfinished, in parts. Those parts are being sold to you as DLC. But whatever, it's just details, right?
yeah, details I guess. Companies will sell products where there is a market for them. If there is a market for selling games piecemeal, why should a company be denied the chance to compete in that market? Just because you personally don't care for it, doesn't mean that it's time to call in the sheriff and outlaw the practice entirely.

None of these companies have deceived me with the product I bought
That you know of.

Question: Does it matter if they deceive you specifically? Or is any underhanded business practice enough to initiate a boycott from you? I mean, what if cuphead was made by nazis using stolen IP. Would you stop playing even though it's a good game?

I will, however, never support a company that outright tries to lie and deceive me. Fuck them.
lol....have you bought anything, ever? Then I think you might have broken your vow here.