GTO Implementation

A while ago I started posting about how I've been making an attempt to play GTO, or at least incorporate it into my online game.

I've started playing using a random number generator, with fixed "IP 3b bluffing ranges" and "OOP 3b bluffing ranges", and pending on the random number generated hands in this range would be either folded or 3b. Stuff like Q9dd, J8dd etc. This should ensure, over the long run, that I'm 3b/5b at an appropriate frequency and not folding too many 4b or jamming over too many 4b with bluffs.

That being said, it is MUCH easier to implement an accurate GTO strategy pre-flop than it is post-flop. I haven't yet figured out the best way to implement this post-flop yet (with regards to flop raising ranges being well balanced, or even calling ranges well balanced from street to street). Anyone have any strategies they use? Purely practice and experience?