|
1. Don't try to bluff loose morons off their top pair hands.
2. Avoid playing chicken with players, who threw their steering wheel off the window.
3. Pay attention to range, not "that specific hand". Be it villain's range or yours.
That turn is horrific spot to 2nd barrel. And it's great spot for villain to bluffraise you, because that turn bitchslaps his range.
ISF theory and game theory gives the answer: The card, that greatly improves equity of your perceived range vs opponent's range.
like: you have tight image, open in early position with pretty strong range {99+, AQ+, AJs} and c-bet headsup Txy flushdraw board and get callled by tightish player, who likes gamble for small bets with some floats here and there. You put him on range in {22-JJ, 45s-JTs}
If turn is offsuit A,K,Q, maybe J, then your equity improves. If villain at least has some idea, what cards are played usually by early position preflop raiser, he will lay down all middle pairs and maybe flushdraws, which is probably majority of his range.
If turn is x, y, or 3rd of suit, then it's not good spot to bluff with your range, because villain's range improved better, than yours. In fact, it's great spot for villain to pull a bluffraise on turn - even when he missed with one part of range, he can represent another part of it.
|