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OK, so first off, here's a sense of the limitations of the stats before we over-glorify what they can do for us.
These stats outline the average ranges for a Villain. Which means that they assume Villain plays the same range from the blinds as they do from EP, MP, CO and the button, which is almost definitely not the case. Also, they do not take lines into account, so they don't differentiate between limp-calling a raise and open-calling a raise. They do not take table-texture into account, either. So if Villain is playing a wider range because the donk to his right is opening every hand, these stats will be skewed.
Aside: You can round the %'s off to the ones digit. There is no real info in the decimals. E.g. 18% is just as good as 18.1%, and less cluttered.
Consider the Equilab ranges
total 18%: { 66+, A5s+, K9s+, Q9s+, J9s+, A9o+, KTo+, QTo+}
raising 14%: { 77+, A7s+, K9s+, QTs+, JTs, ATo+, KJo+, QJo }
CPFR 10%: { 77+, A9s+, KTs+, QTs+, ATo+, KQo }
limping 4%: { 66, A6s-A5s, Q9s, J9s, A9o, KTo, QTo }
NOW: consider you have a note that Villain likes to raise suited aces from the CO, and you've seen him show down A2s w/ pair aces on a raggy board. Does that mean the above ranges are wrong? Do we need to remove some other hands to add the suited aces? Probably not. We just need to know that from late position, this villain is likely to flush hunt, and will call down TPBK for showdown. It is common sense to me that ranges should be tighter in the blinds and looser in LP, so I always take that into account when I look at ranges.
NEXT: consider you've seen this villain show down SC's and S1G's from multiple positions. Does that mean the above ranges are wrong? Do we need to remove some other hands to add the SC's and S1g's? Probably yes.
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