Quote Originally Posted by Robb

Kettle, I'm glad someone's finally talking about ranges. I would be fine hearing that someone thinks I'm wrong if they got specific. On the devil's side, the best feature of 10nl opponents is their willingness to stack off light. If we include only Kx hands that dominate hero plus Axs (spades only), A9o, A7o, the OESD's, 9xs (spades, x>7) and the two sets (full houses), Hero's got 68% equity. I think that's conservative and that some broadways with gutshots/FD's are in there, too. Of course we'll have to discount some of those based on the betting, but that range includes ALL the hands we're scared of even though several of them are unlikely too.

There is another unfortunate problem with the HH - it includes the river card. I think on the turn (before we know that piece of information) lots of Axs +A7 and A9 is in his range. I think other FD's are, as well, though I would discount (some of) them. In my view, a folks are using the river card to reason backwards to the turn action, narrowing the ranges too far.
LOL A7, i'd chop my balls off if he shows up with A7 here! Realistically u can't include that in an relative unknown's range, it's just silly. With a read fair enough, but not here.

Agree that the river card has probably influenced my range *slightly* , but i still think given turn action that the following is the lightest range we can reasonably give villain:

6s8s, 8sTs, 7x9x, AXs, 9Xs (still not buying this tho really), 77, 99, KX (X can be better or worse than hero's 5 imo. Given action a worse K is more likely than SD/FD).

I'm guessing if u do the math for that range it's still a call? What about if u take out the AXs hands (or at least most of them to account for how unlikely it is).