Quote Originally Posted by MadMojoMonkey View Post
The only 100% consistent result is that the lowest hand which can be bet for value is always the average of the limits of the caller's calling range. I.e. if the opponent will make the call with the range [0.2, 0.4], then the lowest number to V-bet into that range is (0.2 + 0.4)/2 = 0.3. Very intuitive.
This kinda translates into "I need at least 50% equity against villain calling range to make a v-bet", doesn't it?