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Dunno if anyone is still playing this game but I got into it again. I'm like 90 days into a new game with a few new observations:
1) Spears are for hitting spider's dens and defending the first 1-2 hound waves only. After a couple of weeks into the game, you can find tentacle spikes lying around in the big swamp areas from where the merms have been fighting the tentacles. There's really no reason not to have a tentacle spike after day 15 when hounds come.
2) Transplanting three, MAYBE four spider's dens to near your base should cover your silk and monster meat needs for the most part. If you put 6 or 8 pig's houses nearby, you'll just randomly see 3-4 silk lying on the ground whenever you return to your base. You don't have to farm spiders daily or anything (unless you specifically want monster meat), just pop them all when they ripen up to level 3 and thats 25-35 silk and a ton of meat every 20 days.
3) Hounds are a joke as long as you invest the majority of the hounds teeth you accumulate into a big pile of traps. And you don't have to depend on hound attacks to get them, just farm the walrus camps during winter.
4) The first thing you should do when the first winter starts is make some boomerangs, a log suit, a football helmet, find a tentacle spike, and kill mactusks until you get a tusk, a tam o' shanter, and a pile of hounds teeth. The extra teeth will get you ahead of the game on hound defense, the t.o.s. is the one stop never worry again solution to sanity and warmth (you can repair it with sewing kits), and one tusk is sufficient for the most useful item in the game, the walking cane.
5) After 4) you should find the chess pieces asap and kill a clockwork bishop for 2 gears and a purple gem to make Ice Boxes and the Shadow Manipulator. One set of armor and tentacle spike is more than sufficient (really a spear and logsuit would be fine as long as you had full health and didn't draw aggro from the other pieces)..
6) I still think farms suck balls. The initial investment to build 10-15 of them is so high and they take so long to bear decent fruit. You basically have to pray for dragon fruit and then eventually (or sooner with a shitload of manure), snowball enough seeds to get 2 dragon fruit per day, and theres so many easier ways to get the equivalent to dragon pie.
7) The easiest solution to food is ample rabbit holes + spider's nests + bee boxes. Monster meat + 2 morsel + honey = Honey Ham 75 hunger / 30 health.
8) A similar alternative is rabbits + spider's nest + birdcage. Cooks morsels and monster meat are fed to the bird as necessary to make the correct ratio of eggs for Bacon and Eggs (75 hunger / 20 health). The infrastructure for this is much easier to set up than 7) but it doesn't bear as much bounty since you have to downgrade monster meat to eggs. In my game I started with bacon and eggs and set up honey ham at the start of the second summer.
9) If you need to catch up on food quickly, just hunt koalefants. Once you get the walking cane, it's super fast to track them, and they are very easy to kite and kill without taking a single hit, and the drop 8 meat. So if you need meat for honey ham or bacon and eggs and you ran out of monster meat, just go on a hunting expedition for a day and grab 16-24 meat relatively easily.
10) Treeguards are also a joke to kite and take zero damage. I don't bother planting pinecones anymore when they wake up, just grab a tentacle spike, hit them twice and dodge their absurdly telegraphed attack, rinse repeat until done.
11) Deerclops pwn kit: a chest in your camp with a stack of exactly 9 gunpowders, an ice staff, and a torch. When he shows up, shoot him 4 times with the ice staff, plant the stack, torch it, and then finish him off with a tentacle spike to get the trophy.
In my latest game I've conquered the overworld, time to hit the caves.
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