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Varchertine's Werewolf Game Thread

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  1. #3376
    Quote Originally Posted by bigred View Post
    I think this game has devolved into a circle jerk of fanatical regulars.
    Well, you're right.

    This was probably the most ego driven game we've had.
  2. #3377
  3. #3378
    It's bigred's fault we lost. It had fuck all to do with me. Let's blame him.
    Quote Originally Posted by wufwugy View Post
    ongies gonna ong
  4. #3379
    MadMojoMonkey's Avatar
    Join Date
    Apr 2012
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    It was my fault for flipping on gabe/rong D1 when the Village had snared the W-W team already.

    It was my fault for letting baudib get to my head with all the insults that made we want him gone no matter his alignment. Also that I just didn't want to reread anything he'd written due to that, so when he flipped V, I gained nothing from it.

    It was my fault for deciding time and again that Luco/keybored was legit, then hammering them for being all, "My team is V-V and I don't necessarily trust the MMM-BID so much as all that if it's down to us at F4."

    It was my fault for letting daven play me so straight forward. I even kept brushing off my suspicions because of D1 guilt stuff.

    I suck at WW; the only thing I'm good at is clearing myself.

    ***
    Yeah... ego driven game. No roles was brutal.

    Still... What are we waiting for as far as playing a new game?
    Did JKDS break the dubdubs on FTR?
  5. #3380
    Naw it's not your fault. I think one of the main reasons the village lost was because those who controlled the narrative kept dying. When you control the narrative, you have to be sure of one of two things: either (1) you're building consensus and setting the village up for win or (2) you're planning on pushing people around and getting to the end. #2 has worked well for me even though it's a bad strategy, but it didn't work for the narrative controllers this game because they kept ensuring their own deaths. #1 is always a much better option than #2, but those who controlled the narrative didn't do it. They may have done it if there were night phases IMO, but without those everybody gets super paranoid.
  6. #3381
    This setup is designed for paranoia, which is definitely what happened.

    But the main thing is that it was fun and memorable.
    I may grow old, but I refuse to grow up.
  7. #3382
    Not as fun and memorable as that guy who kept signing up and then forgetting to play.

    What was his name again?
    Quote Originally Posted by wufwugy View Post
    ongies gonna ong
  8. #3383
    "sorry, you're all douchebags anyway."

    the apology-insult is underutilized in Western culture I think.
    Playing big pots at small stakes.
  9. #3384
    a500lbgorilla's Avatar
    Join Date
    Sep 2004
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    himself fucker.
    Werewolf is an emotional mindbender and you got your emotions bent. Cry some more.
    <a href=http://i.imgur.com/kWiMIMW.png target=_blank>http://i.imgur.com/kWiMIMW.png</a>
  10. #3385
    gabe's Avatar
    Join Date
    Dec 2004
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    trying to live
    its funny how werewolf is all about reading people's posts but i cant read how serious people are being in the last 10 posts. people can be uncool sometimes but its just the internet

    bigred keep signing up and posting a few times. it adds a extra level of unpredictability to the games.

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