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Originally Posted by baudib
Some people will get vanilla but will secretly earn powers each day they're alive.
This sounds cool, as long as it's clearly and thoroughly defined pre-game what those powers are/will be.
OR
It sounds cool if you randomize the roles, but can prove after the game that you used an RNG.
I was wholly dissatisfied last game when 2 people with a blatant commonality on D2 were randomly chosen to be on the Night Watch on N2. I have some thoughts about doing RNG in a way that can be proved to have been random and not mod-trickery.
My thought is to create a thread on QT that is private to the mod and states his intention prior to RNG, then uses some RNG that can be later verified.
I.e.
The post I'm currently quoting is QUOTE=baudib;2221752. The number 2221752 could be used as a seed to an RNG (that takes seeds).
Then the mod would post in the thread "seed post" for decision XYZ. The number on that post is the seed for the RNG which determines the outcome.
Example:
Seed Post
Player XXXX is VV, and has survived to D2. Mod awards that player one of
0) 1-shot angel
1) 1-shot vig.
2) 1-shot role detective
3) 1-shot alignment seer
4) 1-shot role blocker
Then the mod posts that post and checks it's number. The mod uses that number (which was not known to the mod at the time of creating the list) to determine which choice in the list was made.
With 5 choices, you can say: the final digit of the post number determines this choice. Divide that digit by 2 and round down.
Originally Posted by baudib
Also, random powers can be awarded for people who play well. My definition of what "playing well" means is up for you to guess.
I will not play this game.
Mod intervention mid-game pisses me off. (I am not without mistakes, and yes, my interaction with keybored in-game was terribad.)
I could be persuaded to accept this if there is an attempt made pre-game to define what the mod considers "playing well" and that the mods decisions in-game are referenced back to those criteria.
Originally Posted by baudib
There will be a neutral player (Loki) who can win with either the villagers or the wolves or on his own. This role will have cool awesome powers. I think this player will be key to giving the game the proper flavor, so what I'll do is ask for people to PM me if they're interested in playing it, then add 2 other players and rand the role from that group.
This sounds fun, but weird. If the Loki chap wins by solo wincon, do the W's and V's still fight it out for 2nd place? Or is Loki's wincon more like a Serial Killer, who must be last man standing to win?
I am in favor of creating a role that the player may randomly choose / shift between his wincons for the sake of experiment if nothing else.
I am interested in hearing more about this role.
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