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I mean... there will be some value that is "right" for you and your style and goals and table selection, etc., but it's not something that we have any interest in trying to calculate.
There's nothing prescriptive about that stat. I.e. if the stat is high, what does that mean? If the stat is low what does that mean? Does either case reflect a leak in your play?
This is not clear and will vary between players and the villain's each player faces.
There's variation in what will be "right" for various players, even in the same situation. I.e. a typical LAG player will have different stats than a typical TAG player, even assuming both have the same overall winrate against the same villains. So it stands to reason that the LAG player is going to have a different fold-to-turn-raise stat then the TAG player. The TAG player has a tighter range to get to that spot, and will likely want to continue to said raise more frequently than the LAG player with a wider range in that spot.
So, even when we know what the stat represents, there may be no "right" answer for you. The best we may be able to find out is a kind of general idea of the landscape of that stat. We may be able to make soft statements like, "For a TAG player at the micros with 1 - 2 fish on the table, XX fold-to-turn-raise is pretty common," but what does that actually tell us about how to adjust our ranges in those spots?
I don't see any prescriptive suggestions from that stat, so I'd ignore it until I figured it out or someone showed me.
Just be wary of people (even me) saying things aren't important. That may be true, or it may be true for them, but not you, or it may be not true, but a misunderstanding.
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