Originally Posted by
surviva316
Stacks are too deep to shove. Raise to like 1.14 and shove river.
I'm definitely thinking we should raise the flop, too. It's a strange line/sizing/etc for villain to take as a pure bluff, and if he has a hand that he likes, then he's likely to get stubborn with it given how much this flop missed our range, and if he has a hand he was just testing with, then we're probably not getting much more from him.
You have to stop thinking in terms of "not blowing players off of hands." When you have the nuts, your objective is to get stacks in. In this hand, you can't get stacks in without someone raising somewhere, and the flop is the best place to do it because pretty much 80% of turns is either a scare card for his range or makes some part of his range catch up to our hand.