Werewolf - Collapse of Civilization
This werewolf game will be played between the following 21 players:
BennyLaRue
Bigred
Bikes
Boog690
DanAronG
DropTheBanana
Fulsky
GatorJH
Gabe
Hoopy
Jackvance
Lolzzz_321
OngBonga
Philly and the phanatics
Ragnar
Shotglass
Supa
TLR
Wufwugy
Warpe
WillburForce
This game will initially have 3 Werewolves
The werewolf knows the identity of the other werewolves and wins on the condition that the number of surviving wolves equals or surpasses the number of surviving villagers at any point. The wolves are allowed to communicate with each other privately at any time. The werewolves collectively control one kill each night.
The game will initially have 1 Angel
The angel knows only his own role. The angel is considered a villager. The angel's winning condition is the same as the village, the death of all the werewolves. The angel may protect one person each night from being killed. Angel can not protect him/herself.
The game will initially have 1 Medium
The medium knows only his own role. The medium is considered a villager. The medium's winning condition is the same as the village, the death of all the werewolves. The medium hears the words of the dead. The medium may attempt to contact one dead person each night. They will make their request to the game moderator who will contact the dead player for a response (to the moderator). If the dead player does not respond in a timely fashion, his words are lost. If a response is given, the moderator will relay it to the medium. "Timely fashion" does not mean before day break.
The game will initially have 1 Turncoat
The turncoat knows his own role and the roles of each of the werewolves. The turncoat is considered a villager (as in he counts towards the village total). The turncoat's winning condition is the same as the werewolves, that the number of werewolves equals or exceeds the number of villagers. The turncoat can not communicate privately with the wolves.
The game will initially have 1 Vigilante
The vigilante knows only his own role. The vigilante is considered a villager. The vigilante's condition for victory is the same as the village, the death of all the werewolves. The vigilante is given a bullet on each even night (nights 2, 4, 6, etc) which he may choose to use. He can not stockpile bullets.
The game will initially have 0 Dead
The dead may be contacted by the medium and asked for perspective or information. Something which is wholly useless. However, upon dying each slain player has a chance at divining the truth of one other player's role. Upon death, the player is given the momentary power of the classical seer. The dead player makes a request to the mod and that request is given a percent chance of success (constant for everyone throughout the game, will not be made explicitly clear what that chance is). The player will either get a message with the look up information or a message that they failed. Because of this, there will be no Dead Thread for this game.
The game will initially have 14 Villagers
A villager knows only his own role. A villager is considered a villager. The villager wins when all the werewolves are dead.
3 Werewolves
1 Angel
1 Medium
1 Turncoat
1 Vigilante
14 Villagers
0 Dead