"You can't bluff a calling station"
What a bunch of bullshit.
True, if someone calls just about everything you can't bluff them by definition. However, outside of the penny tables, play money and lowest live play limits they're a rare breed.
Generally, the suckers in our games play too many hands and take them too far. They play weak hands and weak draws because their mind is filled with the possible, not the probable. They dream of hitting that magic card and run into that magic hand that's going to pay them off for the max. We make money being more realistic about both our odds of hitting and how much we figure to profit if we hit.
Hence, at the end, the loose/passive is often left at a later street, a bit of a pot and not much (if any hand.) They're bust, didn't come, didn't hit, big fat whammy. Now take it away from them. They can't call and they know it. Bet your hopeless hands into them! They'll often laydown a weak better hand. Fail that, they'll pick you off and you'll validate their calling behaviour. It's a win/win situation. Remember to SMILE when you get picked off.
Well, you can't bluff a calling station, but you sure as hell can bluff the loose/passives!
Re: "You can't bluff a calling station"
Quote:
Originally Posted by Fnord
- You can't bluff a calling station; What a bunch of bullshit.
- Well, you can't bluff a calling station...
Huh?
Re: "You can't bluff a calling station"
I think this post shows an underlying problem on these forums, and that is a solid definition for the terms used.
Like, what exactly is:
- a calling station
- a Lagg
- a Tagg
- a fish
- a nit
- a solid Tagg
- ...
I bet everyone has different definitions for those in their head, and this causes a lot of confusion. It doesn't matter for the better players, as they will see what is really going on in their games anyway, but for the meriad of beginners this can be a problem I think.
Maybe we should make some formal definitions of these commonly used terms to describe players?