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  1. #301
    Judging by the small bases and the all stalker composition, looks like Lee's 3 gate blink stalker > Rager's 4 gate.
    Some days it feels like I've been standing forever, waiting for the bank teller to return so I can cash in all these Sklansky Bucks.
  2. #302
    bigred's Avatar
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    Not a clue what the above means
    LOL OPERATIONS
  3. #303
    bigred's Avatar
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    Do you guys like orcs or human more? I'm a big fan of playing modem games instead of computer.
    LOL OPERATIONS
  4. #304
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    Will be getting this soon...
  5. #305
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    haha, well I kinda did I guess.

    I got tired of normal PvP so I started off with a cannon rush that game. I didn't commit all my resources to it so by the time he dealt with the cannons in his base (and a few zealots of mine killing his probes), I already had a normal base up with 4gate and then ran over him since I had like 13 more workers than him.

    Oh, and for the record, that game was a masters league ladder game.

    P.S. Kudos to Kornholio for his awesome analytical skills. That's what I would have guessed from the screenshot as well.
    Last edited by ensign_lee; 05-11-2011 at 12:04 PM.
  6. #306
    Quote Originally Posted by ensign_lee View Post
    P.S. Kudos to Kornholio for his awesome analytical skills. That's what I would have guessed from the screenshot as well.
    haha thanks. That's why I win at the pokerz! Would be great at sc2 too if only I could clickity click quickly and accurately
    Some days it feels like I've been standing forever, waiting for the bank teller to return so I can cash in all these Sklansky Bucks.
  7. #307
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    Quote Originally Posted by ensign_lee View Post
    haha, well I kinda did I guess.

    I got tired of normal PvP so I started off with a cannon rush that game.
    Latest patch: warpgate research increased by 20sec. I'm happy about that even as a protoss. cos pvp was getting pretty ridiculous.
    I haven't played 1v1 yet but I think that something besides 4-gate or cheese might become an option now.
  8. #308
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    Quote Originally Posted by oskar View Post
    Latest patch: warpgate research increased by 20sec. I'm happy about that even as a protoss. cos pvp was getting pretty ridiculous.
    I haven't played 1v1 yet but I think that something besides 4-gate or cheese might become an option now.
    Yeah, PvP in masters was almost who can 4gate better. Very few people were able to hold off 4gate with 3gate robo
  9. #309
    ensign_lee's Avatar
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    TSL3 EPIICCCCCCCCCCCCCC!!!!!!1!

    http://www.pokerstrategytsl3.com/

    AAAAAAAAAAAAAGH
  10. #310
    Quote Originally Posted by ensign_lee View Post
    TSL3 EPIICCCCCCCCCCCCCC!!!!!!1!

    PokerStrategy.com TSL3 - Team Liquid StarLeague 3

    AAAAAAAAAAAAAGH
    is this being streamed somewhere? I haven't played in a long time, but I've caught a few streaming tourneys and they have been pretty awesome.

    edit:
    The TSL3 broadcast schedule is outlined below. To view the stream once the event is live, please tune in to TeamLiquidTV
    nothing is displayed below this...
  11. #311
    ensign_lee's Avatar
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    The tournament is over. But every single game is available for viewing. can you not find it?
  12. #312
    oskar's Avatar
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    Thanks for the link! I tried to find it before, but with google search bringing up teamliquid and teamliquid not having any links I couldn't find it either, and then I couldn't be bothered.

    In other news: +20sec on warpgate is a huge pain in the ass. It's probably for the best, but right now nothing works :'(
  13. #313
    ensign_lee's Avatar
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    MFer. +20 second on the warpgate has Fed up EVERY SINGLE BUILD I HAVE. @(^*@@%@$*&@^*@%@

    Me after patch 1.3.3 - 3-15 . Are you friggin' kiddin gme. &*@^&@%^&@%(*&@^*(@%&*@%@

    In masters level, I can't afford to not know my builds this is frustrating.
  14. #314
    oskar's Avatar
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    I've tried a couple of things by feel. What has worked for me so far is to use chrono on warpgates instead of cybernetics and move out at 4:something or so with two gates. While I move out I can decide wether to add another gateway, expand or go down whatever tech path. I really think it will make all matchups more interesting, but it's a huge change for protoss. My teammates are hating on me cos they don't see how two seconds less build time here and there can mess you up. 2sec supply block at 5min. is pretty terrible, even at diamond 3v3 lol.
  15. #315
    ensign_lee's Avatar
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    You know, that's not a bad idea. Just saying F it to warpgate in the early game and just chronoboosting troops out of gateways.

    Would definitely help against the terran early pressure that's been murdering me lately. And maybe I could actually put some pressure on a hatch first zerg without having to blind cannon his natural... hmm...
  16. #316
    Some days it feels like I've been standing forever, waiting for the bank teller to return so I can cash in all these Sklansky Bucks.
  17. #317
    oskar's Avatar
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    In other news;
    I found a way to still 4-gate pretty well by accident.
    Pylon on 10!
    Warpgate asap, gas asap, skip zealot if possible.
    Cybernetics before second Pylon!
    you can build two stalkers before research finishes.
    Dunno yet when to stop chrono probes and start to chrono cybernetics. Haven't played in a week, but I did it a couple of times after I messed up my first pylon initially, and I was able to warp in at 5:30-somethin.
    Cut probes at 19 for extra cheesetastic-ness.


    I was surprised how well this build ties in. If I don't mess up I have 100 gas by the time cybernetics finishes. Second pylon feels pretty late, but it finishes pretty much exactly on time.
    Cutting half a probe on 10 is pretty significant, but so is loosing his whole fucking base at 5:30 for KorRnholio.

    Selecting 'Terran' before starting a game is also super strong.
    Last edited by oskar; 05-30-2011 at 01:16 AM.
  18. #318
    ensign_lee's Avatar
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    yeah, the problem with doing that 10 gate warpgate thing is that it's instantly scoutable. The opponent knows EXACTLY wtf you're doing since you start spending chronos on your warpgate
    once it finishes
    and he sees that you haven't used any of the rest on probes. Plus, you can't kill his worker until stalkers come out. :/

    So he can blind prepare for you that way.
  19. #319
    oskar's Avatar
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    zomg ensign_lee plays monobattles with day9, but is too humble to make a brag bump.


    Viewer Monobattles: June 12th Game 2 | Day[9] on blip.tv
  20. #320
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    Quote Originally Posted by oskar View Post
    zomg ensign_lee plays monobattles with day9, but is too humble to make a brag bump.


    Viewer Monobattles: June 12th Game 2 | Day[9] on blip.tv
    woot woot, that's me. hehe. PM me if you want a copy of the replay with your email addy.
  21. #321
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    Bump for end of season, good luck to all.
    http://www.flopturnriver.com/pokerfo...-a-153854.html

    Join IRC. Now.

    <Cobra> Nobody folds an A BvB, that's absurd
  22. #322
    oskar's Avatar
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    goddamn I haven't played in weeks. New season already? Do they restart like bi-monthly?
  23. #323
    New seasons are like every 3 months + 2 week freeze.
  24. #324
  25. #325
    bigred's Avatar
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    Either they were being nice for the camera or I got about 5% of the ass by never asking for numbers. This depresses me
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  26. #326
    oskar's Avatar
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    I think it's kind of like probe rushing - it fails a dozen times, but when it works you upload it to youtube and HI5 all your friends.
    Last edited by oskar; 07-07-2011 at 08:35 PM.
  27. #327
    oskar's Avatar
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    Quote Originally Posted by bigred View Post
    Either they were being nice for the camera or I got about 5% of the ass by never asking for numbers. This depresses me
    I was big on collecting gyrls phone numbers as a teen. Lesson learned: phone number != Ass
  28. #328
  29. #329
    ensign_lee's Avatar
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    ehhh....pale in comparison to BANELINGS. The lyrics are forced, and top it off, Plastic League's "Funday Monday" already did this song.

    That failed to hit the mark for me, and I had such high hopes.
  30. #330
    oskar's Avatar
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    Show some goddamn respect you non-contributing consumer whore!

    Funday Monday version was better, but another Husky music video is better than none.
  31. #331
    ensign_lee's Avatar
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    hahaha

    In true FTR fashion, Starcraft Heads up For rollz?
  32. #332
    Yeah, song is definitely the worst of the three but still good imo. They could have done a better job with the lyrics.
  33. #333
    oskar's Avatar
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    I'm up for some HU 4 rollz. I'm StaraCroft.423 on Battlenet. Maybe we can get a small tourney going as well.
    Last edited by oskar; 07-18-2011 at 01:12 AM.
  34. #334
    I'll play if Lee doesnt

    (b/c he would just crush everyone)
    Last edited by WildBobAA; 07-13-2011 at 12:55 PM.
  35. #335


    Don't complain; Just work harder - Randy Pausch (The Last Lecture)
  36. #336
    ensign_lee's Avatar
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    Quote Originally Posted by oskar View Post
    I'm up for some HU 4 rollz. I'm StaraCroft on Batzlenet. Maybe we can get a small tourney going as well.
    I need your character code as well in order to find you.

    Mine is ensignlee.689
  37. #337
    ensign_lee's Avatar
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    Quote Originally Posted by WildBobAA View Post
    I'll play if Lee doesnt

    (b/c he would just crush everyone)
    That's not necessarily true. I think I'm pretty susceptible to cheese. And PvP is always a relative crapshoot.
  38. #338
    oskar's Avatar
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    Quote Originally Posted by ensign_lee View Post
    I need your character code as well in order to find you.

    Mine is ensignlee.689
    I've tried to add you but it doesn't find you.
    I'm staracroft.423
    The strengh of a hero is defined by the weakness of his villains.
  39. #339
    Did anyone see the balance blog blizzard posted last week?

    StarCraft II: Balance Snapshot - StarCraft II

    NA/EU Masters/GM Zergs were getting stomped by P and T (Korean server was fairly even) before the 1.4 patch and Blizzard still felt the need to nerf the infestor. Now that 1.4 has hit, I do not know how zergs are supposed to deal with the Void/Stalker/Collosus death ball. Pre-patch, you could just neuro the collossus but the neuro-nerf makes it damn near impossible to do that now. Corruptors suck and are pretty bad vs voids since the voids get charged up pretty easily vs corruptors and not to mention that the corruptors get focused down by stalkers before they can actually kill the Collosus. The obvious response to this is "well don't let them build up a death ball" but in practice, this is pretty damn hard because it's fairly easy for a protoss to FFE and it's fairly easily for a competent toss to defend his 3rd on most ladder maps. I even had a game last night where I killed the 3rd and he still just moved out w/ his army on 2 bases vs my 4 bases and crushed me. I guess the only real response is to tech straight to ultra/bood lord but then you're just hoping the toss stays in his base mid game and doesn't pressure you which never happens vs good toss's. I'm to the point where I don't want to play anymore b/c it's just so frustrating losing game after game when I know exactly what the other player is doing and I can't do anything about it b/c the race I want to play sucks so badly.

    cliffs: ZvP imba, f this game, going to play Gears of War 3 until Blizzard fixes this shit
    Last edited by WildBobAA; 09-26-2011 at 02:15 PM.
  40. #340
    oskar's Avatar
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    Have you seen Thorzain vs DRG? The answer is 300 APM I guess :P
    thorzain vs dongraegu g1 - YouTube

    sc2 is barely a year old and I think the patches so far have been pretty reasonable. I think that a lot of 'imbalances' may disappear in the future when people figure more stuff out. I don't think one huge nerf will be the end to this.

    What I can say from a noob perspective is that it always looked like Zerg was weak in direct engagements, but then Zerg can macro up so insanely fast, you get map control so easily with creep/mutas and you're the only race that can have a 300+ food army.
    The strengh of a hero is defined by the weakness of his villains.
  41. #341
    Well that game is ZvT. I think ZvT is more or less balanced and the infestor nerf doesn't affect it a ton (Terrans were hurt more in the matchup because of the barracks and hellion nerfs). There's just no good way to deal with colossus pre-hive anymore without neuro.
    Last edited by WildBobAA; 09-26-2011 at 02:38 PM.
  42. #342
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    Uh yeah, ZvP *is* imba...FOR ZERG.

    Protoss are posting 40% win rates against Zerg. I don't see how you can cry that ZvP is imbalanced for Protoss. What exactly are our options for harass that don't put us all in to prevent you from getting 3 bases and rolling over us?

    You can deal with colossus by making sure we never get to 3 bases. We don't have enough gas to support colossi, stalkers, and upgrades.
  43. #343
    Quote Originally Posted by ensign_lee View Post
    Uh yeah, ZvP *is* imba...FOR ZERG.

    Protoss are posting 40% win rates against Zerg.
    What? Where did you get that 40% number? Did you look at the link I posted? That is put out officially by blizzard. On the North American server, Protoss had a 57% winrate vs Zerg at the Masters and Grand Masters level and that data was compiled before the infestor nerf took place.
  44. #344
    Quote Originally Posted by oskar View Post
    Have you seen Thorzain vs DRG? The answer is 300 APM I guess :P
    thorzain vs dongraegu g1 - YouTube

    sc2 is barely a year old and I think the patches so far have been pretty reasonable. I think that a lot of 'imbalances' may disappear in the future when people figure more stuff out. I don't think one huge nerf will be the end to this.

    What I can say from a noob perspective is that it always looked like Zerg was weak in direct engagements, but then Zerg can macro up so insanely fast, you get map control so easily with creep/mutas and you're the only race that can have a 300+ food army.

    sick series... seems to be a really close match up, which is always fun to watch. Also watching a best of 5 with 15k on the line is fun
  45. #345
    ensign_lee's Avatar
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    Quote Originally Posted by WildBobAA View Post
    What? Where did you get that 40% number? Did you look at the link I posted? That is put out officially by blizzard. On the North American server, Protoss had a 57% winrate vs Zerg at the Masters and Grand Masters level and that data was compiled before the infestor nerf took place.
    Korea, where everything should be balanced around:

    http://i.imgur.com/HvaeL.png

    Check out bottom right graph.

    Protoss is really struggling to compete. oGs.MC and Slayers.Alicia recently fell from Code S to Code B (falling straight through Code A in the process). oGs.MC is a 2 time world champion at Starcraft 2.
    Last edited by ensign_lee; 09-26-2011 at 06:29 PM.
  46. #346
    Judging race balance by only considering the top 0.0001% of players (progamers) is a poor way to do it imo. If Nestea crushes every Protoss he plays, does that mean it's imba or does it mean that Nestea is just that much better than everyone?
    Last edited by WildBobAA; 09-26-2011 at 06:33 PM.
  47. #347
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    Quote Originally Posted by WildBobAA View Post
    Judging race balance by only considering the top 0.0001% of players (progamers) is a poor way to do it imo. If Nestea crushes every Protoss he plays, does that mean it's imba or does it mean that Nestea is just that much better than everyone?
    That's the *only* way to do it. You should only ever balance around the top of the heap, as that is the only place where true imbalance is shown.

    Everyone else, by virtue of the ladder system, is going to be 50/50 no matter what except for the top of the heap and the very bottom of the heap.
  48. #348
    Why are you even complaining? For the league you play in, I already showed that Toss has a massive advantage. And lol at the ladder system being 50/50. I already showed that it's not based on a blog post put out by the makers of the game.
  49. #349
    ensign_lee's Avatar
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    Because I post a stupid 30% win rate vs zerg, and feel like unless I all in every game, I have closer to a 10% win rate, relying on massive mistakes by the zerg in order to win.

    I have no way to pressure a zerg without committing to an attack that is at least semi-all in, if not fully all in.
  50. #350
    oskar's Avatar
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    grudgematch itt?
    Whoever looses wins the argument?
    The strengh of a hero is defined by the weakness of his villains.
  51. #351
    wouldn't be fair since lee plays an op race
  52. #352
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    Quote Originally Posted by WildBobAA View Post
    wouldn't be fair since lee plays an op race
    trollolol

    I see what you did there
  53. #353
    a500lbgorilla's Avatar
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    If neither of you will sack up to a match, then I'll call it.

    Whole game is imba, best choice is to just wait for starcraft 3.
    <a href=http://i.imgur.com/kWiMIMW.png target=_blank>http://i.imgur.com/kWiMIMW.png</a>
  54. #354
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    internet slang is getting out of control. imba? really?
    eeevees are not monies yet...they are like baby monies.
  55. #355
    a500lbgorilla's Avatar
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    lol old man bode

    imba = imbalanced. Fewer syllables, same information. Seems like language is passing you by.
    <a href=http://i.imgur.com/kWiMIMW.png target=_blank>http://i.imgur.com/kWiMIMW.png</a>
  56. #356
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    lol ok. I'll play bob. ensignlee.689
  57. #357
    I mean, I'll play for fun but playing a match to settle this argument is pretty stupid since we are arguing that the race the other person plays is OP. This would mean that the loser would technically be the winner. What would make more sense is if I played Protoss and Lee played Zerg.
  58. #358
    Quote Originally Posted by bode View Post
    internet slang is getting out of control. imba? really?
    quit being so bm
    Some days it feels like I've been standing forever, waiting for the bank teller to return so I can cash in all these Sklansky Bucks.
  59. #359
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    Quote Originally Posted by WildBobAA View Post
    I mean, I'll play for fun but playing a match to settle this argument is pretty stupid since we are arguing that the race the other person plays is OP. This would mean that the loser would technically be the winner. What would make more sense is if I played Protoss and Lee played Zerg.
    I like that idea. let's do it lol.

    (I don't even know how to play zerg lolol)
  60. #360
    I actually wouldn't mind playing a bunch of games on our normal races for practice. ZvP has suddenly become my weakest matchup by far and I definitely need some practice games.
  61. #361
    ensign_lee's Avatar
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    k well add me on bnet or post your character ID here.
  62. #362
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    Quote Originally Posted by a500lbgorilla View Post
    lol old man bode

    imba = imbalanced. Fewer syllables, same information. Seems like language is passing you by.
    i gathered that's what it meant, but its still ridic.


















































    (you see what i did there?)
    eeevees are not monies yet...they are like baby monies.
  63. #363
    ensign_lee's Avatar
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    Actually hey bob. Just PM me your email addy and I'll add you on bnet.
  64. #364
    oskar's Avatar
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    Lee, what is your basic build after you scout a terran who has already walled in with two depos and a barracks and only keeps one or two marines behind to kill off scouting probes?
    You basically have to account for: cloaked banshees, early marine push, MMM drops, right?. That's all the stuff that can come in before I can safely scout. I have looked on Teamliquid but the noise level is ridiculous.
    The strengh of a hero is defined by the weakness of his villains.
  65. #365
    ^ Saw a PvT just today where the Protoss rolled the Terran strat you describe with a proxy stargate. He basically stayed on 1 gate, chronoboosting out stalkers while his SG built. Then added an expo, gateway and a robo after the 2nd VR started building.
    Some days it feels like I've been standing forever, waiting for the bank teller to return so I can cash in all these Sklansky Bucks.
  66. #366
    oskar's Avatar
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    I don't go stargate so much on the newer bigger maps cos I do need to proxy to make it effective, but then they're really only useful for 2-4 void rays anyway, so I might as well proxy.

    I'm also thinking I could chrono boost out two stalkers and harass his front. At least he has to pull his units to the front and I get to see what he got so far.
    Last edited by oskar; 10-03-2011 at 09:16 PM.
    The strengh of a hero is defined by the weakness of his villains.
  67. #367
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    who cares about this stupid kids game? Play poker mooore? ok?
  68. #368
    ensign_lee's Avatar
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    Quote Originally Posted by oskar View Post
    Lee, what is your basic build after you scout a terran who has already walled in with two depos and a barracks and only keeps one or two marines behind to kill off scouting probes?
    You basically have to account for: cloaked banshees, early marine push, MMM drops, right?. That's all the stuff that can come in before I can safely scout. I have looked on Teamliquid but the noise level is ridiculous.
    Fast expand (like off 1 gate and 1 core). Drop a robo. See wtf he is doing with your obs. Drop 4-5 more gates (or stargate if you see dual banshee).

    Constantly warp in units if you don't see an expand, because he *will* come and you don't want to get caught with your pants down.

    Oh, and if you don't see an expand, don't worry about saturating both bases, You just need to survive his push. Do *not* let your warpgates stay long on cooldown once you see wtf he is doing.
  69. #369
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    ok you win innuendo prize of the decade, just when i thought this game sounded boring, grats!

    "Oh, and if you don't see an expand, don't worry about saturating both bases, You just need to survive his push. Do *not* let your warpgates stay long on cooldown once you see wtf he is doing. "
  70. #370
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    The last game I've played was exactly that. My first observer finishes at 6:45, at 7:00 he's at the front of my base with 16 marines. (cut scv's at 15, 5 barracks without addons) In fairness I could have held it off with a 3rd gateway and a better unit composition.
    edit: tried the expand thing. I think I can have enough to hold most cheese off and get an observer out early. tyty
    Last edited by oskar; 10-04-2011 at 06:51 AM.
    The strengh of a hero is defined by the weakness of his villains.
  71. #371
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    slevin dont you owe someone monies still?

    youve been accused of theivery iirc
    Last edited by bikes; 10-04-2011 at 06:32 AM.

    ?wut
  72. #372
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    Quote Originally Posted by oskar View Post
    The last game I've played was exactly that. My first observer finishes at 6:45, at 7:00 he's at the front of my base with 16 marines. (cut scv's at 15, 5 barracks without addons) In fairness I could have held it off with a 3rd gateway and a better unit composition.
    edit: tried the expand thing. I think I can have enough to hold most cheese off and get an observer out early. tyty
    Alternatively, you could go robo before nexus. This allows you the option to cancel your nexus if he barrels down your front with 16 marines +SCVs and hold your ramp with FFs. I hear it's also good vs 1-1-1
  73. #373
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    I played a pretty hilarious game recently where I decided to build a proxy gate at one of three possible spawn locations and the two out of three times I end up at the wrong base I would just continue to play standard, but with my gateway at another base and the cybernetics behind the mineral line of that base. Ended up proxying the wrong base.
    Freaked him the fuck out. He had two scv's scouting for my structures until the 8min mark when I just walked in and killed him cos he was preparing for proxy gates the whole time.
    I'll do that a bit more against P and T cos it's so much fun.
    The strengh of a hero is defined by the weakness of his villains.
  74. #374
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    lol, wouldn't he notice the fact that you have assimilators gathering gas?

    I guess if I walked into a base and saw no structures for the first time, I might ignore it too lol.
  75. #375
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    proxy stalkers? who knows.
    Yah and if I scout a toss base with no pylon and a gas building, my first thought is not: oh he must be building his base somewhere else. I'm more likely to think: what a lame diversion from his cheese.
    Last edited by oskar; 10-04-2011 at 11:36 AM.
    The strengh of a hero is defined by the weakness of his villains.

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