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davis9786
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02-09-2007, 12:54 PM
Post subject: Color-coding your opponents
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#1 (permalink)
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Join Date: Feb 2007
Posts: 2
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I just started playing on Ongame and I realized that they have (as well as some other sites) color codes alongside with player notes. Can you provide me with good examples how you color code other players or if you have any links to coding examples I would appreciate it. One bad thing about color coding for me is that my I have trouble differentiating shades of colours and therefore using all the colors isn’t really even good for me
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Rondavu
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4-of-a-Kind
Join Date: Jan 2005
Posts: 3,053
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You're color blind and want to know how you should utilize a color coding option. It's an option. Don't use it. Just take notes.
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It's not what's inside that counts. Have you seen what's inside?
Internal organs. And they're getting uglier by the minute.
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Galapogos
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4-of-a-Kind
Join Date: Jun 2005
Location: The Loser's Lounge
Posts: 2,323
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Just use notes on the players then. Plus they have symbols in some of those codes. I only use 3 myself: spewtard, can't fold top pair, and regular.
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Quote:
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Originally Posted by sauce123
I don't get why you insist on stacking off with like jack high all the time.
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benny999
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4-of-a-Kind
Join Date: Jun 2005
Posts: 1,567
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I like the color codes. I do green for easy money (call stations or maniacs mostly), red if they're good, yellow for someone I have a small/medium edge against, and grey if I just have some notes. it helps for picking tables/seats.
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gabe
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Moderator
Join Date: Dec 2004
Location: trying to live
Posts: 7,964
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if they call too much, give them a color
if they bulff too much, give them a color
if they are really straightforward, give them a color
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jyms
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Tilting Mod
Join Date: Feb 2006
Posts: 4,837
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PaHud has some great colours. The guy on the left (green) is someone you play against. The guy on the right (red) not without a hand.
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