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MuddyWicket
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07-16-2007, 12:42 AM
Post subject: lost and clueless ....
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#1 (permalink)
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Flush
Join Date: Sep 2006
Location: UK, Brighton
Posts: 368
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I messed this up good and proper, by the river I was clueless. I think the thing that got me was the number of callers, acting first and the flop itself. Could someone critisize my betting and suggest a better way...
He had only been on the table a few hands and played one which I hadn't paid any attention to whatsoever. I had just closed my other game down because I realised my attention was wandering and I needed a break.
PokerStars No-Limit Hold'em, $0.05 BB (9 handed) Hand History Converter Tool from FlopTurnRiver.com (Format: FlopTurnRiver)
SB ($2.60)
BB ($4.10)
Hero ($16.32)
UTG+1 ($10.72)
MP1 ($11.50)
MP2 ($6)
MP3 ($6)
CO ($10.48)
Button ($4.78)
Preflop: Hero is UTG with K , K . MP3 posts a blind of $0.05.
Hero raises to $0.2, 3 folds, MP3 (poster) calls $0.15, CO calls $0.20, 1 fold, SB calls $0.18, 1 fold.
Flop: ($0.85) J , 9 , 7 (4 players)
SB checks, Hero bets $0.5, MP3 folds, CO calls $0.50, SB folds.
Turn: ($1.85) 2 (2 players)
Hero checks, CO bets $0.9, Hero raises to $3, CO calls $2.10.
River: ($7.85) 3 (2 players)
Hero checks, CO bets $6.78 (All-In), Hero ???
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wufwugy
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4-of-a-Kind
Join Date: May 2006
Posts: 1,660
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You want to felt, and should bet bigger.
Also, move down or up. .02/.05 is a useless limit. .01/.02 fullstacked is so incredibly juicy that you can make as much there as at .05/.1
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MuddyWicket
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Flush
Join Date: Sep 2006
Location: UK, Brighton
Posts: 368
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ok, bet to get it in asap? pot it, near as dammit pot it.....would have played easier.
I could never understand what 0.01/0.02 players where doing in the slightest. I'm still finding myself in cash (6k handsish) and only really been doing 2-3k hands per month. Still a bit nervous about experimenting in 0.5/0.1 but intend to take some pot shots at it.
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wufwugy
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4-of-a-Kind
Join Date: May 2006
Posts: 1,660
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.01/.02 is an excellent place to build a roll for small stakes. A lot more money can be made there than one would expect.
1. Buy in deep
2. Play all big hands extremely fast
3. Profit
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Chopper
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Straight Flush
Join Date: Dec 2005
Location: St. Louis, MO
Posts: 4,255
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Quote:
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Originally Posted by wufwugy
.01/.02 is an excellent place to build a roll for small stakes. A lot more money can be made there than one would expect.
1. Buy in deep
2. Play all big hands extremely fast
3. Profit
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no offense, but same can be said of 10NL. it is highly possible to beat 10NL at a conservative 10 BB/100. and, i find it hard to believe that you (and by that i mean anyone) can beat 2NL for 50 BB/100...or the equivalent of 10 BB/100 at 10NL. variance wont allow it.
basically, thats the "fuel" for me moving up again. i play 10NL and crush it for 13/100. all i have to do is beat 100NL for 1/100 and i make the same money. hard to believe a 13 winrate at 10 cant beat 100NL for at least 1. ...but right now i'm proving it IS possible...lol.
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LHE is a game where your skill keeps you breakeven until you hit your rush of random BS.
Nothing beats flopping quads while dropping a duece!
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MuddyWicket
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Flush
Join Date: Sep 2006
Location: UK, Brighton
Posts: 368
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btw he had 76 spades...... doh.
My roll is $230 and my short term aim had been to get it to $250 and have a go at 10c poker. If i drop back to 200 move back down again. 5c is fairly easy really as most people don't play back at you and get over excited over their hands.
I think this was my worst played hand tonight due to weak aggression. At my level there are too many hands coming along for the ride to worry about trips/monstersunderbed.
2. Play all big hands extremely fast
I don't normally forget this one.
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wufwugy
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4-of-a-Kind
Join Date: May 2006
Posts: 1,660
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2nl has a 250bb max buyin, and the play is so bad that you can open push big hands and probably make 20bb/100 (looks like you're not going by ptbb).
Friend and I combined have played approximately 70k hands there, and both have beaten it for 50bb/100. That matches your 10bb/100 at 10nl.
Not that playing 10nl isn't sometimes necessary.
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Penfold
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Join Date: Jun 2007
Posts: 87
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i think low limit sngs are the best way to build a roll
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