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p0kerpr0
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09-16-2008, 07:00 AM
Post subject: Flag Football Playbook Ideas?
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#1 (permalink)
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I've been searching around online for an effective, small-team (7 person team w/ 3 of the 7 on the line) flag football playbook but everyone seems to want to charge money for their play-calling schemes and ideas. I was wondering if anyone can point me in the right direction in terms of how to develop a competetive playbook. If anyone has played flag football and knows how to run an effective offense or knows of a website with some good, free advice please let me know.
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kmind
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Straight Flush
Join Date: Oct 2006
Location: Not Giving In
Posts: 4,240
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Just have like a few trick plays (flea flicker) and then have your receivers run routes based on their defenders. Run the ball if you guys are lightning fast, etc. It really shouldn't be tough as long as you have a good QB who can scramble.
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p0kerpr0
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Quote:
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Originally Posted by kmind
Just have like a few trick plays (flea flicker) and then have your receivers run routes based on their defenders. Run the ball if you guys are lightning fast, etc. It really shouldn't be tough as long as you have a good QB who can scramble.
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Yeah I'm going to be the QB for most of the time so it shouldn't be a problem. I am just looking for a good way to improvise at the line. I've heard of using "route trees" and calling numbers at the line that correspond to a route on the tree. This way you can call lots of different combinations of routes and, therefore, plays. I was just wondering if someone had a good playbook already.
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wesrman
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Full House
Join Date: Dec 2007
Location: Leaf Nation
Posts: 654
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Steal from one of the Madden video games ldo. Just run the same plays you find there with less lineman.
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Ragnar4
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Full House
Join Date: Sep 2005
Location: Billings, Montana
Posts: 1,284
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Scrub routes and crossing routes designed to have defenders run into eachother Or into one of your own players "peeling" him from his defender without breaking the blocking rules of a typical flag football game are the norm.
Also masking your best thrower as a running back early and having him as a running play to a sideline that has a streaking WR works a lot too. If his defender peels and comes after the thrower, pitch and catch for an easy TD.
If the defender stays home get some easy yards.
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The older I get, the more I start wondering; Just what in the hell is going on here?
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bigred
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PROFESSIONAL TROLL
Join Date: Sep 2004
Location: Nest of Douchebags
Posts: 2,184
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From my 4 years of flag football exp in college, the QB option? is the best play in the game. If you have a quick, mobile QB and a quick running back use your line to block runs for a QB that can dump it off to running back if needed. With the way flag football first downs are set up teams usually have an impossible time adjusting to it and it's unstoppable. I've never actually used this play. The reason I reccomend it is because our team played in the regional flag football tournament (a lot of schools came to Cornell from all over the northeast) and we were destroyed by the championship team from Uconn who used this play. It was so frustrating because we were used to teams simply trying passes or obvious runs. The lateral option for the QB gave them an extra 10 yards every play.
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LOL OPERATIONS
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kmind
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Straight Flush
Join Date: Oct 2006
Location: Not Giving In
Posts: 4,240
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Agreed with bigred. Which is why your fastest player should usually be your QB. Just so many options in flag football with a fast QB. I'm only in my 3rd year of college flag football be we pwned last night with our QB who's really fast but also has a strong arm. I'd much rather him be there than WR, but I might switch things up accordingly. But seriously, I'd just kind of make up your own plays real quick that shouldn't be too hard. Then I'd adjust against how their defense plays. We never run the ball to a running back fwiw but I think every once in awhile it's good. But yeah, just have a scrambling QB who can throw.
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p0kerpr0
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Okay so it seems like the QB option with a RB running along side is a solid play to incorporate. I also found the Madden suggestion interesting.
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GatorJH
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4-of-a-Kind
Join Date: Aug 2004
Location: HotLanta
Posts: 3,179
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I could send you mine, but the drawings in the sand never seem to last longer than one play.
"You go long, you run a down and in and you suck so stay back and block" always seemed to work pretty well.
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Poker is easy, it's winning at poker that's hard.
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tom
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Straight
Join Date: May 2005
Location: ATX
Posts: 158
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be prepared to hear some jokes if you wear your plays on a plastic arm thing like the NFL
or if you call plays at the line of scrimmage and audible or whatever
but maybe only bad teams do that(aka every flag football team I've ever been on)
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