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napoleonblackwellty
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09-06-2010, 10:24 AM
Post subject: Poker calculation help
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#1 (permalink)
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High Card
Join Date: Sep 2010
Posts: 1
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hi guys, especially maths wizzs.
I'm trying to develop my own strategy, something I can call my own and stick with. so, a few questions.
How many different starting hands are there? like all poker hands, not just playable ones.
And how do I calculate how many different hands I would play if...lets say I only played pairs, two picture cards, or suited connectors.
If someone could give an example of how to calculate that kind of thing it would be great, as I’d love to be able to work that stuff out myself and work out an optimal % of hands played for a particular style of play.
Thanks everyone
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rpm
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4-of-a-Kind
Join Date: Jul 2009
Location: learnin'
Posts: 2,039
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i think there are something like 1326 possible starting combos. go to the "beginner's digest" in this forum and open spoonitnow's thread which mentions the words "combinations" and "blockers" for more specific answers. also downloading a program called pokerstove would help. btw this game isn't as solvable as just figuring out what % of hands to play. nowhere near.
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Tasha
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Flush
Join Date: May 2010
Location: At the far end of the table
Posts: 262
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You are probably looking for something like this, but as the post above pointed out, there is a lot more you need too.
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JR9477
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Flush
Join Date: Aug 2008
Location: Iowa
Posts: 426
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169 Starting hand combinations
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(Josh)
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JKDS
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Full House
Join Date: Feb 2008
Location: Chandler, AZ
Posts: 1,024
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Quote:
Originally Posted by JR9477
169 Starting hands
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fyp,
combos = 52 *51 / 2 = 1326
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Quote:
Originally Posted by OngBonga
But no, jkds is lolvillager and anyone who wants to string him up is sighbad.
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JR9477
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Flush
Join Date: Aug 2008
Location: Iowa
Posts: 426
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169 different combo's of AA,AKs,AKo,AQs...23s,23o,22.
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(Josh)
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oskar
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4-of-a-Kind
Join Date: Apr 2008
Location: in ur accounts... confiscating ur funz
Posts: 2,452
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I don't think it's very useful to think of 169 hands because you can't really do anything with that.
1326 it is.
If you want to know what percentage of that all of the neato picture card hands are you just add and divide.
AK KQ QJ
AQ KJ
AJ
that's 6*16 = 96
and JJ-AA is 4*6 = 24
96+24 = 120
120/1326 = 0.09 or 9% of all hands
That's pretty much all you need to know about poker. Learn to do EV calculations and you're ahead of 98% of the poker population.
gl
If you aren't entirely clear why ther are 16 combos of unpaired, 6 of paired and 4 of all suited hands, get a pen and paper and write them out.
btw: good first question to ask. Welcome to the forums.
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The strengh of a hero is defined by the weakness of his villains.
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supa
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Full House
Join Date: Feb 2010
Posts: 986
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Somebody punch me if I'm wrong...
The reason we use 169 starting hands is that if we have say AKo, it doesn't matter what suits they are because there are no other cards to compare them to preflop. So AdKs has the same value preflop as AcKh. It isn't until we see the flop that suits become important.
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“Right thoughts produce right actions and right actions produce work which will be a material reflection for others to see of the serenity at the center of it all”
Put hero on a goddamn range part II- The 6max years
Quote:
Originally Posted by d0zer
start using your brain more and vagina less
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oskar
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4-of-a-Kind
Join Date: Apr 2008
Location: in ur accounts... confiscating ur funz
Posts: 2,452
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If someone has a 20% range, he doesn't have 169*0.2 = 33 hands because he'll have something like 44+, all broadways, A7s+, 45s+, that's... 44 hands!
It just doesn't work. You cannot count a pair the same way you count any other combination because you are 2.6 times more likely to get an unpaired hand. Forget about differentiating between suited/offsuit hands.
You might go: Ok, but I'm not that anal... fine.
But then you go to the flop and the flop comes JJ3. Now you either go zomg! This mutha has liak 9/33*100 % trips - that's redonculous! 27%!
But fear not, he doesn't. Thanks to blockers he only has 15%.
It's a crutch that becomes a nuisance really fast. The only thing it's good for is to go DURRR HURRR I RAISE SEFEN HANDS FROM UTG CUZ RENTON TOLD ME SO.
Which is alright, but it will only take you so far.
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The strengh of a hero is defined by the weakness of his villains.
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rpm
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4-of-a-Kind
Join Date: Jul 2009
Location: learnin'
Posts: 2,039
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i honestly believe that understanding ranges in terms of the actual possible combinations of them having that hand (as spoon describes in his post in the digest, and oskar is pointing out in this thread), is the best way to start learning about ranges. even if it is hard to understand at first, i think it's best for long-term development.
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Duffryn
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Straight
Join Date: Mar 2010
Posts: 115
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I think Oskar has shown why 1326 is better than 169 clearly. It convinced me anyhow - thanks.
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