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01-03-2006, 10:47 AM
Post subject: Standard deviation (variance) - how do I calculate it?
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#1 (permalink)
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I read Mason Malmuth's thoughts on this and he recommends that the bankroll should be 4/9 (variance) / (winrate)
variance = (standard deviation )^2
I have PT, but how do I get that stat?
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Pelion
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4-of-a-Kind
Join Date: Sep 2005
Posts: 3,206
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session notes tab -> more detail near the top right
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gabe: Ive dropped almost 100k in the past 35 days.
bigspenda73: But how much did you win?
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lol I think I have a tiny sample size
my standard variation is 25...
I really need to play more and get that winrate down O.o
but even assuming my true winrate is 5 BB/100 I'm getting 58BB bankroll to be 3 standard deviations outside the mean to bust
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Demiparadigm
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4-of-a-Kind
Join Date: Feb 2005
Location: Party 6 max
Posts: 1,602
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Quote:
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Originally Posted by iopq
lol I think I have a tiny sample size
my standard variation is 25...
I really need to play more and get that winrate down O.o
but even assuming my true winrate is 5 BB/100 I'm getting 58BB bankroll to be 3 standard deviations outside the mean to bust
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Its amazing no one read my bankroll post 
http://www.flopturnriver.com/phpBB2/...ic.php?t=22364
3 standard deviations is WAY too small.
assuming 5BB/100 and 25BB/100 SD
we get:
r = exp(-2uB/sigma^2)
= exp(-2*5*58/25^2)
= 8.5% risk of ruin.
unless you're cool with that. In that case,
Good Luck.
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To win in poker you only need to be one step ahead of your opponents. Two steps may be detrimental.
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that risk of ruin is out of how many hands :O
because if I have 8.5% chance of moving down a limit and 91.5% chance of moving up a limit this formula would give me a lot of high limit time (more profit)
unless I'm misunderstanding something (the chance to bust is one of the things I'm unclear on)
what about 4 standard deviations?
What should be my bankroll and what's my chance of busting?
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using the pdfs for 5% risk I'm getting 83BB
I mean I can just go down to my old level when I lose money and I can move up faster when I win
the problem is that grinding upwards is slower than dropping down so I want to spend the MAXIMUM time at the higher limits
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