Join Date: Sep 2006
Location: The Crazy Russian
Posts: 19
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Unless the zombies have the option to outright kill a villager instead of recruiting them, the Angel cannot die except by being lynched.
If this is the case (lolzzz, is it?), the Angel should reveal themselves immediately. If the zombies have the option to eat, the Angel should protect themselves every night because they are the most valuable player on the village's side. If the Angel dies, the way is paved for an easy zombie victory.
Seer and Vigilante are completely useless in this game. Since the Seer will still be talking after conversion, we won't know to trust them at any point in the game.
The alpha zombie would be an idiot to sacrifice themselves for 2 zombies on the night of the 31st. Sacrificing yourself is only marginally better than recruiting for the night it happens in terms of votes, and every night after it's just a 1 person swing like in regular WW.
I predict an easy (but lengthy path to) a zombie victory. Here's why:
- Every night, it's a 2 person swing in favor of the zombies. Even if the villagers hang a zombie, the zombies still march towards victory since zombies have one less vote to contend with while their numbers remain constant. The only hope for the village is that the alpha (by sheer luck) is caught early.
- Since the Angel is forced to shoot once the vigilante and seer are dead or converted, a lot of villagers will be dying. We'll be seeing a lot of 4-person swings during the night (angel shoots an innocent, villager hung, villager recruited = -3 villager votes, +1 zombie vote). Depending on how fast the vigilante and seer are recruited, this game can end pretty damn fast.
I'm not optimistic at all.
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