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Originally Posted by bigred
I don't understand the frame rate statement. I'm pretty sure in pure hardware the ps3 outclasses the 360.
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From a pure hardware standpoint, you are correct. The problem (as explained to me by a developer) is that it's crazy difficult to write code for it. It's a case where the technology is still way ahead of the SDK. In that regard, Microsoft has them beat hands down with the 360. When companies need to get a game to market fast, they develop it on the 360 first, then it gets ported over to PS3 or (depending on the game) Wii. This is where the frame rate statement is relevant. It doesn't matter how awesome the hardware is, the code is not optimized for it.