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Posted: Tue, 30 Sep 2008, 6:11am Post subject: WEREWOLF XIII RULES AND REGULATIONS (WITH ADDED BONUS ROLES)
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Not a thinking person

Joined: 14 Oct 2004
Posts: 2425 WPP: 138
Location: My ice is polarized
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Take a look @ the previous game if you are unfamiliar:
http://www.flopturnriver.com/phpBB2/forum/werewolf-xii-gameplay-thread-t73178.html
Thanks to Bigred for the original rules
There will be two starting teams consisting of an ALPHA WOLF (1) and villagers (31) to start. Among the villagers will be five secret roles: Seer, Angel, Vigilante, Mole, and Lawyer. The villagers will win if they kill all the werewolves, and the werewolves win if the number of werewolves is greater than or equal to the number of villagers. This will be done through two repeating phases: night and day
ALPHA WEREWOLF: Each night he recruits an innocent to join the werewolves. The ALPHA WEREWOLF can successfully convert all special roles except the VIGILANTE, ANGEL, and MOLE if the alpha wolf attempts to recruit the VIGILANTE or ANGEL both will die. There is an exception to this, ALPHA WEREWOLF has a 50/50 chance of surviving if the RIGHT HAND MAN is in play. THE RIGHT HAND MAN will die instead. ALPHA WEREWOLF will appear INNOCENT if the seer wishes to soul read him. If the ALPHA WEREWOLF dies, then the wolves lose the ability to recruit. There will be no deaths on night 1, the ALPHA WEREWOLF will just bite the person he wants to recruit to be his RIGHT HAND MAN.
THE RIGHT HAND MAN: This is the first werewolf recruited by theALPHA WEREWOLF. THE RIGHT HAND MAN is able to silence one player during the day phase (which I will announce). Also at night he may elect to impede the SEER's soul reading, he can only do this ONCE.
If the ALPHA WEREWOLF was to die @ night, then there is a 50/50 chance the RIGHT HAND MAN will die instead.
WERWOLVES: Will agree during night phase (starting night 2) of who they wish to eat. Must send pm to me when decision is reached.
SEER: Will consult the gods (triptanes) each night of another player's identity.
ANGEL: Will choose to protect a player each night by sending a pm to triptanes. This player cannot be recruited by the alpha werewolf, killed by werewolves or the vigilante if chosen by werewolves or vigilante on that given night.
VIGILANTE: Will be given a silver bullet every 2 nights. When the player chooses to use these bullets is up to the player. The vigilante, however, can only shoot one other player per night. Ex: Vigilante will receive silver bullets on day 2,4,6...etc but can choose to use them on days 3,5,6 if player chooses to do so. However, vigilante can not choose 3,5,5. Only one kill per night.
THE EAGER MOLE: If this player is recruited by the ALPHA WOLF then the ALPHA WOLF is in danger of dying if THE RIGHT HAND MAN is in play, see THE RIGHT HAND MAN above. The ALPHA WOLF and MOLE will both die immediately if there is no RIGHT HAND MAN.
THE LAWYER: May choose one player during the night phase to "represent". If this player is voted on to be lynched the following day the lawyer jumps in and saves the guilty party. The day phase ends, and no one is hanged.
NIGHT: During the night, the werewolves will secretly vote and agree upon a villager that they wish to kill. The ALPHA WOLF will decide who to recruit. The RIGHT HAND MAN may silence someone. The seer will consult the gods of the identity of one player. The angel will choose to protect one player. The lawyer may choose to represent one party. The vigilante will choose to kill someone if he has a bullet.
DAY: During the day, all villagers (which includes werewolves, villagers, and special roles) will debate in the thread about who to lynch. Player's official votes will be announced in bold cyan text, discussion in regular text. Players may change votes whenever inclined to do so but once a majority vote occurs, a villager will be hanged. The villager's true identity will then be revealed.
Guidelines and ethics:
-Only werewolves may talk in private. All other discussion must be in this thread and open to the public. IE: Seer cannot contact a person who seer is sure of is not a werewolf and discuss strategy, etc.
-Once you are dead, you are no longer allowed to post in the gameplay thread for any reason whatsoever, even if you are ensign_lee especially to give up secret information you may know. Maybe I will make you guys an afterlife thread though.
-Editing and deletion of posts is looked down upon and you are encouraged to thoroughly think through what you want others to see. If you change your mind, please create a new post. Don't edit past ones.
-I would like to ask non-players (even ensign_lee) to yield from posting in this thread or deterring game.
-Lastly, this is a game guys. We're here to have fun. Let's play the game out until the end and make sure we're respectful of others (except courtiebee, f her). And remember you want THE TEAM YOU ARE ON NOW TO WIN, even if you started as a villager
The playas:
WildBobAA
bigspenda73
tom
kingnat
will641
ProZachNation
courtiebee
a500lbgorilla
Trikflow77
badgers
wesrman
bigred
Warpe
Reidak
gabe
JKDS
Ragnar4
Galapogos
JinxT4
meeloche
WillburForce
bode
Trashcona
frosst
XTR1000
Bbickes
Massimo
givememyleg
flomo
bjsaust
ChrisBCritter
LuckySlevin
ASK QUESTIONS IN HERE |
Last edited by lolzzz_321 on Tue, 30 Sep 2008, 6:14am; edited 1 time in total
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Posted: Tue, 30 Sep 2008, 6:13am Post subject:
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Not a thinking person

Joined: 14 Oct 2004
Posts: 2425 WPP: 138
Location: My ice is polarized
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| I will announce later today when I have sent out the special roles, if you do not receive one, you are a regular villager. |
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Posted: Tue, 30 Sep 2008, 9:46am Post subject:
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LAME HUMOR THAT MAKES FISH LAUGH

Joined: 28 Sep 2004
Posts: 8092 WPP: 75
Location: This room is a good place to be
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Posted: Tue, 30 Sep 2008, 9:57am Post subject:
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11 OF DIAMONDS

Joined: 22 Nov 2005
Posts: 4380 WPP: 117
Location: ISHPERMING MISHIGEN
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Posted: Tue, 30 Sep 2008, 10:13am Post subject:
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Full House

Joined: 31 Aug 2005
Posts: 801 WPP: 166
Location: Over there!
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So how does right hand man work? like if we vote to lynch alpha can right hand man be lynched instead (that makes it kinda easy to guess) it seems at best right hand man only protects alpha for one night because if say vig decides to shoot person X and person Y the right hand man dies then person X is obviusoly alpha and will be lynched etc next day.
Am I right here? |
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Posted: Tue, 30 Sep 2008, 10:36am Post subject:
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Not a thinking person

Joined: 14 Oct 2004
Posts: 2425 WPP: 138
Location: My ice is polarized
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| ProZachNation wrote: | So how does right hand man work? like if we vote to lynch alpha can right hand man be lynched instead (that makes it kinda easy to guess) it seems at best right hand man only protects alpha for one night because if say vig decides to shoot person X and person Y the right hand man dies then person X is obviusoly alpha and will be lynched etc next day.
Am I right here? |
| RulesAndRegulations wrote: | THE RIGHT HAND MAN: This is the first werewolf recruited by theALPHA WEREWOLF. THE RIGHT HAND MAN is able to silence one player during the day phase (which I will announce). Also at night he may elect to impede the SEER's soul reading, he can only do this ONCE.
If the ALPHA WEREWOLF was to die @ night, then there is a 50/50 chance the RIGHT HAND MAN will die instead. | |
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Posted: Tue, 30 Sep 2008, 10:37am Post subject:
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Not a thinking person

Joined: 14 Oct 2004
Posts: 2425 WPP: 138
Location: My ice is polarized
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| You're right about the vigilante part @ night, yes. |
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Posted: Tue, 30 Sep 2008, 12:13pm Post subject:
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4-of-a-Kind

Joined: 13 Aug 2007
Posts: 1594 WPP: 117
Location: getting my swell on
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okay so by silence you mean can't vote on lynching right? also you said theres a 50/50 chance the alpha wolf survives...do you just flip a coin or something?
| Quote: | | IE: Seer cannot contact a person who seer is sure of is not a werewolf and discuss strategy, etc. |
btw needs to be EG instead of IE. |
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Posted: Tue, 30 Sep 2008, 1:21pm Post subject:
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Full House

Joined: 13 Dec 2007
Posts: 651 WPP: 134
Location: Leaf Nation
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| a500lbgorilla wrote: | | IM THE ALPHA DOUCHE! |
FYP. |
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Posted: Tue, 30 Sep 2008, 1:57pm Post subject:
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Full House

Joined: 29 Nov 2007
Posts: 762 WPP: 65
Location: Disturbia
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| Bold cyan? This thread will hurt the eyes =( |
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Posted: Tue, 30 Sep 2008, 2:04pm Post subject:
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Straight

Joined: 25 May 2006
Posts: 140 WPP: 117
Location: Winnipeg
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| Out of curiousity, do you pick the roles at random? |
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Posted: Tue, 30 Sep 2008, 2:11pm Post subject:
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EAT BUGS

Joined: 07 Dec 2004
Posts: 7833 WPP: 52
Location: trying to live
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| a500lbgorilla wrote: | | IM THE ALPHA WOLF! |
hey bud im your right hand man |
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Posted: Tue, 30 Sep 2008, 2:15pm Post subject:
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Full House

Joined: 03 Mar 2006
Posts: 777 WPP: 103
Location: mashing buttons
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who cares about the rules
lets lynch
get the game rolling
lynch, lynch, lynch |
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Posted: Tue, 30 Sep 2008, 3:15pm Post subject:
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Straight Flush

Joined: 05 Jul 2006
Posts: 7006 WPP: 71
Location: Pwnsylvania
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Posted: Tue, 30 Sep 2008, 4:11pm Post subject:
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Flush

Joined: 22 Feb 2008
Posts: 441 WPP: 197
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| bigspenda73 wrote: | | I am not a wolf |
^^^is a wolf |
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Posted: Tue, 30 Sep 2008, 4:24pm Post subject:
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Full House

Joined: 15 Jun 2005
Posts: 759 WPP: 168
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| Bring back the suicide bomber!!! |
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Posted: Tue, 30 Sep 2008, 8:36pm Post subject: Re: WEREWOLF XIII RULES AND REGULATIONS (WITH ADDED BONUS RO
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Crazy Canadian Courtiebwnage

Joined: 29 May 2005
Posts: 2637 WPP: 101
Location: google image happy flower
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| Triptanes wrote: | | (except courtiebee, f her) | FUCK ME
especially because I'm the only female in this village |
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Posted: Tue, 30 Sep 2008, 8:38pm Post subject:
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Not a thinking person

Joined: 14 Oct 2004
Posts: 2425 WPP: 138
Location: My ice is polarized
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| Trashcona wrote: | | Out of curiousity, do you pick the roles at random? |
randmonized by atmospheric noise |
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Posted: Tue, 30 Sep 2008, 8:49pm Post subject:
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4-of-a-Kind

Joined: 24 Sep 2004
Posts: 1553 WPP: 132
Location: Nest of Douchebags
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| So the only role the mole plays is to die if recruited by wolf and take the wolf with him? |
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Posted: Tue, 30 Sep 2008, 8:53pm Post subject:
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Not a thinking person

Joined: 14 Oct 2004
Posts: 2425 WPP: 138
Location: My ice is polarized
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Posted: Tue, 30 Sep 2008, 9:09pm Post subject:
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Not a thinking person

Joined: 14 Oct 2004
Posts: 2425 WPP: 138
Location: My ice is polarized
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| If you have not received a PM by now, you are a regular villager. |
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Posted: Thu, 02 Oct 2008, 10:31pm Post subject:
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Starfleet's Finest

Joined: 23 Feb 2005
Posts: 2082 WPP: 116
Location: The University of TEXAS at Austin
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lol; you killed my post. I never even saw these rules. HOw fair is that?  |
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Posted: Wed, 08 Oct 2008, 2:30pm Post subject: Re: WEREWOLF XIII RULES AND REGULATIONS (WITH ADDED BONUS RO
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OLD MAN RIVER

Joined: 14 Sep 2005
Posts: 3687 WPP: 80
Location: Canuckistan
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| Triptanes wrote: | | The ALPHA WEREWOLF can successfully convert all special roles except the VIGILANTE, ANGEL, and MOLE if the alpha wolf attempts to recruit the VIGILANTE or ANGEL both will die. There is an exception to this, ALPHA WEREWOLF has a 50/50 chance of surviving if the RIGHT HAND MAN is in play. THE RIGHT HAND MAN will die instead. |
'splain pls. |
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Posted: Wed, 08 Oct 2008, 2:39pm Post subject:
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Straight Flush

Joined: 05 Jul 2006
Posts: 7006 WPP: 71
Location: Pwnsylvania
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| if the seer or angel are recruited now the alpha wolf dies, had the right hand man still been alive trip would flip a coin had the angel or seer been recruited. |
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Posted: Wed, 08 Oct 2008, 2:49pm Post subject:
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4-of-a-Kind

Joined: 13 Aug 2007
Posts: 1594 WPP: 117
Location: getting my swell on
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| i think we should get rid of the lawyer and/or the right hand man and mole. one doesnt work w/o the other really for mole and right hand man. |
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