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Posted: Sun, 30 Sep 2007, 3:56pm Post subject: JTs MP
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Straight

Joined: 13 Mar 2007
Posts: 206 WPP: 117
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JTs is a hand im unsure of how to play. I dont like to limp pre-flop, so in this hand i attempted raising it up. What are your common lines with this hand in EP?MP?LP? Im mostly refferring to when noone has entered the pot, or raised the pot yet. In a raised pot, unless I believe there will be several callers im letting this hand go. In this hand, my line was going to be to raise the turn if he checked, but he bet into me again so i dropped it. Should I have gone further? checked the flop?
Party Poker 0.25/0.50 Hold'em (7 handed) Hand History Converter Tool from FlopTurnRiver.com (Format: FlopTurnRiver Cards)
Preflop: Hero is CO with , .
3 folds, Hero raises, 2 folds, BB calls.
Flop: (4.40 SB) , , (2 players)
BB checks, Hero bets, BB raises, Hero calls.
Turn: (4.20 BB) (2 players)
BB bets, Hero folds.
Final Pot: 4.20 BB |
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Posted: Sun, 30 Sep 2007, 6:40pm Post subject:
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Full House

Joined: 28 Oct 2004
Posts: 696 WPP: 77
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| Like the first in pf raise but hate the continuation bet. |
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Posted: Sun, 30 Sep 2007, 7:56pm Post subject:
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Flush

Joined: 07 Aug 2007
Posts: 270 WPP: 82
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| I'm struggling with similar decisions. Two things: JT doesn't have much high card strength to counter being missed completely by the flop. Also that flop is 2-suited and rather connected. You're way behind any pair and any flush draw and need a gutshot to reach even an OESD. I'm inclined to c-bet with two overcards but I don't think these are over enough. I'm curious what those more experienced have to say (and littleogre has started the process). |
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Posted: Sun, 30 Sep 2007, 8:33pm Post subject:
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Full House

Joined: 26 Jul 2007
Posts: 711 WPP: 135
Location: UK
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As played.
I c-bet 100% of the flops when stealing whether they help my hand or not. Even though this particular flop missed you by a mile there's also a good chance it missed your opponent. Almost all opponents will fold often enough on the flop (i.e., >1 out of every 5 times) to make auto-c-betting profitable. Also, by checking behind you're pretty much giving away the fact that you have nothing, and an opponent with any sense at all will lead the turn regardless of whether they have a hand or not. Better to win on a bluff than lose on one.
The c/r here isn't pleasant but you still have up to six outs and if you hit a non-flush J or T on the turn you can raise and will probably get paid off to the river by a smaller pair or at least one more BB on the turn by a draw. You could even consider 3betting the flop with overcards, as many passive opponents will shut down after the flop without a big hand like two pair. Then you can take a free card on the turn or perhaps bluff if an Ace or King comes. |
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Posted: Mon, 01 Oct 2007, 10:54am Post subject:
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Flush

Joined: 07 Aug 2007
Posts: 270 WPP: 82
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| I didn't think of this as a steal attempt, at least PF. I also didn't consider that this was HU on the flop. That's such a rare occurrence in the nano-limit full ring games that I'm playing! HU certainly increases the value of JT but after the flop c/r I think I'm chasing in a negative EV situation so I'd bail right there. |
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Posted: Mon, 01 Oct 2007, 11:49am Post subject:
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Full House

Joined: 26 Jul 2007
Posts: 711 WPP: 135
Location: UK
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It's thin, but you're getting about 7:1 to call the flop c/r. Add in the customary turn lead and that's 9:1. You've got 8:1 odds to improve on the turn, and decent implied odds because a J or T is much less likely to scare your opponent into checking the turn than an Ace or King. The turn is easy to play because any J or T (including diamonds) you can raise and fold to a 3bet against all but the most aggressive opponents. Even if he calls your turn raise with a FD or OESD, you still have about 80% equity. If he calls with a lower pair you have 90% equity.
3betting the flop is probably spew but calling a c/r with two overs is almost always correct in this situation imo unless the board is extremely coordinated (three flush cards or three to a straight) and you have no piece of the draw. |
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