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Posted: Fri, 31 Dec 2004, 12:32pm Post subject: Not quite full, yet not quite shor handed.
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Almost as bad as that idiot redgrape

Joined: 29 Oct 2004
Posts: 6579 WPP: 74
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| I play a lot of home games with a bunch of friends, but most of the time we only have 4-7 players playing. What kind of changes preflop would be best to make in regard to starting hands? |
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Posted: Fri, 31 Dec 2004, 1:36pm Post subject:
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LAME HUMOR THAT MAKES FISH LAUGH

Joined: 28 Sep 2004
Posts: 8092 WPP: 75
Location: This room is a good place to be
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For starting hand requirements, take a general starting hand chart. And remove UTG, UTG+1... etc until you've removed enough seats to match the table you currently play at...
Generally suited connectors and small pairs reduce in value from 6 people and less. And pairs about 7 and high connectors, face cards and aces shoot up.
-'rilla |
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Posted: Thu, 06 Jan 2005, 2:57am Post subject:
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Strike 3

Joined: 05 Jan 2005
Posts: 5869 WPP: 52
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I read Doyle Brunson's chaper in the Super System on Texas Hold'em just to find out it applies more in games with 8 people or so.
Mostly because he advises to play suited connectors and not to play AQ
In a shorter game, you want the highest cards possible. The value of connected cards goes down. In a four-handed game K9 is not such a bad hand! And when you hit your pair of Kings you might not be concerned about your low kicker, at least not as much as in a game with 8 people where playing K9 is practically suicide. |
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