| Author |
Message |
|
Posted: Mon, 11 Oct 2004, 3:43pm Post subject: Bored with Hold'em? Try these variations! |
|
|
Full House

Joined: 07 Jun 2004
Posts: 1412 WPP: 70
Location: Milford,Ct.
|
|
Every now and then people can get bored playing the same game over and over. Lord knows by the end of a home session I want to play something else. So here is a link I found with an extensive listing of different poker variations. Cheers!
And if anyone else knows of a different variation not listed. Please, by all means add it here to the thread. I know Crazy Pineapple was one.
Poker Variations |
|
|
|
|
|
|
|
|
Posted: Mon, 11 Oct 2004, 4:37pm Post subject: |
|
|
4-of-a-Kind

Joined: 29 Apr 2004
Posts: 1920 WPP: 120
Location: St. Louis
|
|
If you want to play one of those variations, Crazy Pineapple, they offer it on Paradise Poker.
There is also Pineapple which differs from Crazy Pineapple in that your third hole card is discarded before the flop instead of after seeing the flop. I've seen some old timers playing Crazy Pineapple high-low split (8-or-better), but every time I've played it has simply been high hand wins. |
|
|
|
|
|
|
|
|
Posted: Mon, 11 Oct 2004, 8:48pm Post subject: |
|
|
Full House

Joined: 07 Jun 2004
Posts: 1412 WPP: 70
Location: Milford,Ct.
|
|
Yeah. I like playing CP. It's interesting. I e-mailed the guy and told him to add it to his link.
Basically for those wondering.
Crazy Pineapple is a Hold'em variation. All players are dealt three hole cards instead of two. Preflop bets are made just like regular Hold'em. After the flop, one of the three hole cards are discarded. Then the rest of the game is played like Hold'em with a turn and river.
I think I want to give Iron Cross a try too.  |
|
|
|
|
|
|
|
|
Posted: Wed, 09 Feb 2005, 2:12pm Post subject: |
|
|
3-of-a-Kind

Joined: 18 Aug 2004
Posts: 85 WPP: 98
Location: Ann Arbor, MI
|
|
| Here's a new hold 'em variation a guy brought to our last home game. He said it was called Irish. Similar to Crazy Pinapple, but each player gets dealt 4 cards, and has to discard 2 after the flop. It was an interesting change of pace once in a while. It really messes with your head though to muck a pocket pair when the flop hits your other cars instead. |
|
|
|
|
|
|
|
|
Posted: Wed, 09 Feb 2005, 5:33pm Post subject: |
|
|
Season I

Joined: 02 Jul 2004
Posts: 2359 WPP: 74
Location: Dallas, TX
|
|
| FyrFytr998 wrote: | I think I want to give Iron Cross a try too. |
I used to play a game called Criss Cross -- the five community cards make an X and you can only use three of them (i.e. either arm of the X). Is that the same? |
|
|
|
|
|
|
|
|
Posted: Wed, 09 Feb 2005, 5:37pm Post subject: |
|
|
Season I

Joined: 02 Jul 2004
Posts: 2359 WPP: 74
Location: Dallas, TX
|
|
Egad I just read it and Iron Cross is what I played.
Look at Criss Cross -- that look horrible! Nine community cards? Nine betting rounds?!?!? WTF?!!?!? |
|
|
|
|
|
|
|
|
Posted: Fri, 04 Mar 2005, 6:35pm Post subject: |
|
|
Full House

Joined: 22 Oct 2004
Posts: 1319 WPP: 94
Location: Washington, D.C.
|
|
criss cross is a horrible game that my stupid friends always make me play. it gets unbelievably expensive and you need 5 of a kind to win.
ChezJ |
|
|
|
|
|
|
|
|
Posted: Fri, 11 Mar 2005, 1:55pm Post subject: |
|
|
High Card

Joined: 11 Mar 2005
Posts: 2 WPP: 36
|
|
| FyrFytr998 wrote: |
Crazy Pineapple is a Hold'em variation. All players are dealt three hole cards instead of two. Preflop bets are made just like regular Hold'em. After the flop, one of the three hole cards are discarded. Then the rest of the game is played like Hold'em with a turn and river.
|
Say someone goes all-in pre-flop and gets one caller, then what happens? In this situation you'd have to see the flop and then discard before revealing what you have, right? |
|
|
|
|
|
|
|
|
Posted: Fri, 11 Mar 2005, 9:23pm Post subject: |
|
|
Full House

Joined: 07 Jun 2004
Posts: 1412 WPP: 70
Location: Milford,Ct.
|
|
|
|
|
|
|
Posted: Sun, 03 Apr 2005, 11:34pm Post subject: |
|
|
Two Pair

Joined: 10 Jul 2004
Posts: 26 WPP: 74
|
|
One variation i play now and then is 'reserve card' hold em. Deal two to everyone like normal, then deal a 3rd to everyone, face down, that no one looks at - the reserve card. Deal and bet as normal, and at showdown, flip over the reserve card, and if it improves your hand, its take the place of an original pocket card. ACtually is pretty fun, dont know how many times ive gone from losing to taking down a pot when i turn over the reserve card. My most memorable, the board has 4 clubs, and at showdown my friend shows a 5 of clubs, ive got none. We turn over the reserve cards, his doesnt help, but mine is the 6 of clubs.
Certainly isnt a game to take entirely seriously, but its got pretty good entertainment value. |
|
|
|
|
|
|
|
|
Posted: Sun, 03 Apr 2005, 11:47pm Post subject: |
|
|
4-of-a-Kind

Joined: 29 Apr 2004
Posts: 1920 WPP: 120
Location: St. Louis
|
|
| Quote: | | Say someone goes all-in pre-flop and gets one caller, then what happens? In this situation you'd have to see the flop and then discard before revealing what you have, right? |
Every time I've seen or played Crazy Pineapple it has been with structured betting. |
|
|
|
|
|
|
|
|
Posted: Fri, 22 Jul 2005, 11:13am Post subject: |
|
|
4-of-a-Kind

Joined: 27 Sep 2004
Posts: 3087 WPP: 159
|
|
I have a new hold 'em variant invented by me. We haven't tried this out yet, so this is the rough draft form. I think it may be fun though.
The game is called Assassins. Initially each player is dealt three facedown cards - his hole cards. Betting ensues. Then community cards are dealt, the number being two cards plus one more for each player that is still in the hand. So if four are playing and haven't folded, six community cards are dealt.
At this point a round of assassination happens. Assassination is when each player has the option of playing a hole card against one of the board cards and killing it - i.e. removing it from the board. When this occurs, the hole card is flipped faceup on top of the board card, and both are removed from the board. This is optional, players may choose not to. After this round ends, then a round of betting occurs.
Next another single community card is dealt. A round of assassination occurs. This is the last chance for any player to deploy their assassin. They can hold on to all three hole cards if they wish, but there is no assassination round on the river. In other words you would only do this if you had a two-way draw, or a made hand plus a strong draw involving all three cards somehow. After this ends, there's a round of betting again.
The final community card is dealt. Another round of betting ensues. Players then show down two of their three hole cards in coordination with the board, just like in hold 'em, to try to make the best hand.
The game is designed more for short-handed play... two to six players. More than that would result in enormous starting boards and really confusing play. |
|
|
|
|
|
|
|
|